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WACUP (Winamp Community Update Project) is an audio player based on Winamp. WACUP (which can be pronounced as wakeup or wac-up or however you prefer it in your native tongue) is designed to work only with the patched Winamp 5.666 release to provide bug fixes, updates of existing features and most importantly new features with the goal to eventually become it's own highly Winamp compatible media player. WACUP makes use of the benefits of Winamp being heavily based on a plug-in system so new plug-ins can add additional features as well as allowing replacements to be created which provide better implementations over the plug-ins natively included with Winamp. If none of that makes sense, a good way to think about WACUP is that it is like a video game mod where you initially use the original game but then files related to it are added to or edited in-order to provide a better experience.
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File size: 9MB
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File size: 9MB
Old versions
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Download WACUP 1.99.34.22022 Preview 64-bit 9MB Win64

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Version history / Release notes / Changelog / What's New
Preview Version: 1.99.34.22022 (x64)
Released: 29 June 2025
Everything done as part of preview build v1.99.32.21640
Added handling to the 'About | Updates' preference page so it will now indicate if post release updated plug-ins are available for the build to help resolve obvious crashing issues with the build along with the support needed to restart WACUP to be in a better state to then allow them to be applied (this is helpful for those who are luckily not having those issues or skipped the prompt after a crash)
Added support to the in_wave input plug-in (e.g. used for the likes of WAV & MP3 playback) so it can now follow the forced mono playback option on the Playback preferences page
Added an option to the internet radio navigation tree node to be able to trigger a refresh of the cached db incase of there being any prior issues with the copy that it's using
Added an additional source for more internet radio listings along with updating the checks made to try to generate valid genres from the mess that stations are still providing
Added a /OHLOOKATYOU command-line option to complement the existing /HUNGUPONYOU action which tries to generate a crash report from the running process but unlike /HUNGUPONYOU it won't try to force close the process which might be helpful when trying to figure out weird running process state issues & wanting to test it further
Added another attempt at trying to help avoid the skinned windows for both classic & modern skins getting lost off screen without having to make use of the command-line options
Added to the General preference page options equivalent to those offered by the 3rd party gen_lock plug-in so the behaviour for file & streams can be controlled when reacting to the OS being locked / unlocked with respect to the current WACUP playback state (this will not unpause or start playback if that's the state of WACUP at the time which hopefully isn't what's also being expected with this)
Changed how trying to open some opus files is done to make things more forgiving so they're more likely to play even if there's problems with the header information of the file (e.g. duplicated headers)
Changed the way metadata is obtained for some internal call to reduce code duplication for ~2KB saving on the core dll size
Changed the scrobbler handling to go back to not force specifying it use an HTTPS url
Changed the way the local library filters keep hold of their items which may use a bit more memory whilst reducing time to process the filter results though it should also help to avoid some allocation issues which have been happening & seem to have been behind some of the stability issues
Changed the root Skins preference page to load the list off-thread to avoid blocking the main ui thread which for some setups was causing a crash to occur
Changed some of the local library view handling so it should be less likely to show blank items whilst there's scanning / selection changes happening
Changed some of the internal handling to check for & wait on threads to simplify the in plug-in code to help avoid it working on the wrong thread handle
Changed some of the handling around xml file saving which from one test with the podcast feeds file saw around a 40% reduction in time to save the file along with some other actions during setup & when creating html playlists by making better use of buffering during file writing
Changed the playlist loading so entries found not to be referencing files on the same drive as WACUP won't have some processing done on them that isn't needed (for one test playlist of ~251K items this shaved ~100ms off the loading time with it taking ~600ms before the change which is nice saving though the impact of this is heavily dependent on how many playlist entries are on another drive & shouldn't make things slower compared to the existing handling)
Changed some of the local library database handling to reduce the scope of the locks which is an attempt to reduce some of the potential ui related hangs that can occur from (e.g. playback vs view loads)
Changed the local library results pane / single list to now try to indicate if sorting of the column results might be taking a while to complete along with trying to avoid a ui related deadlock in that mode & to prevent trying to trigger a columning sorting action when the local library view is already in a scanning / querying / sorting mode to help avoid some potential user confusion vs it being slow
Changed how the handling when minimising WACUP & it's been configured to be hidden from the taskbar (default enabled) works so it should now work consistently under both Windows & WINE setups (under WINE it could briefly minimise but then be restored due to what seems to be an issue when doing things within the WM_SIZE message related to trying to hide the main window)
Changed the History view so there's now a shortcut to open the edit playcount dialog
Changed when some of the initialisation is done along with trying to get some slower aspects triggered a bit sooner to help reduce the overall loading time by a litle bit (e.g. getting the main playlist thread running sooner)
Changed the internet radio view so it won't show provider icons if the view is configured to only show a specific provider (along with working around an OS listview quirk when removing imagelists)
Changed how the taskbar text updates are triggered to now attempt to do it in the background instead of hard-blocking with pausing / unpausing & when playback is known to be continuing onto another item so it should be less likely to cause some of the deadlock related crashes that have been happening due to slow to respond metadata / atf based actions whilst a main thread playback action is triggered
Changed some other aspects related to file saving from playlists to the html report which for the size of data being used was roughly halving the time for the action to complete which for the playlist can make actions triggering main playlist changes feel quicker as the backup playlist action is able to complete sooner
Changed the /HUNGUPONYOU action to now attempt to find an appropriate WACUP instance if a specific isn't provided
Changed some more of the implementation with how the taskbar text is internally done to better avoid deadlocking issues
Changed some of the error handling with PNG files to make it less likely that libpng will cause WACUP to crash when given incomplete / corrupted files
Changed more of the db related handling for the WACUP provided plug-ins using NDE to better deal with invalid / corrupted db files to avoid crashing
Changed the post release patch handling to be able to support updating support dlls instead of just the plug-in & component dlls
Changed the ordering of some memory releases when dealing with image resizing (e.g. lyrics & albumart window updates) to try to be better behaved in instances with low available memory
Changed the extended version of the IPC_STOPPLAYING message so the likes of ml_history should be less likely to not populate a length when playback of the current playing item completes
Changed the history view handling to try to fill in any missing length information for non-stream items in case it wasn't able to be obtained during the initial playback tracking event
Changed the streaming url plug-in (in_url) to now try to use in_vorbis for any streams that might be passed to it which appear to be ogg vorbis related to improve the chance of things playing if the url doesn't follow what is usually expected which can cause matching of the input plug-in to the stream to not work (in_url needs more re-working so it can skip the full plug-in offload but this'll help for now)
Changed the missing file checking when the jump to file dialog is trying to display results to now do the checking in a background thread to avoid the main ui thread blocking if an item being checked is taking too long to return an appropriate exists or missing response (e.g. slow network devices or with potentially failing hardware)
Changed the post release patch handling so it will attempt to reduce the number of copy prompts if multiple plug-ins &/or supporting files are attempting to be updated though it may require the user to check the option on the OS provided copy dialog to do it for all current items otherwise it'll require agreeing on a per-file basis
Changed the handling of the internet radio updating to reduce the impact on this build
Fixed a crash when trying to use the drag+drop handling from the local library plug-in
Fixed other crash issues found in relation to the problems with the local library issue
Fixed a validation check with the library plug-ins which caused invalid ones to be load
Fixed a string localisation issue which broke the display of some build update errors
Fixed a number of thread safety issues with some of the IPC api calls & plug-in specific overrides in place which with other changes from the recent builds have exposed as being more problematic in usage
Fixed a crash when trying to access some of the xsf based formats when the plug-in isn't properly loaded or it wasn't able to create a valid decoder instance which could cause a crash (e.g. GSF in a ZIP)
Fixed when some initialisation is done which have been causing some crashes when loading
Fixed a handling issue with the main playlist send-to menu which made it randomly crash
Fixed a performance issue with the main playlist send-to menu when its initially loading
Fixed the native output plug-in preference pages disappearing from the tree after being viewed & playback having then been triggered due to a loading optimisation which broke some of the checks to avoid reinitialising things when there's no need to do so (though it was needed in this state)
Fixed the probable cause of a crash seen when making multiple metadata requests to the vgmstream based input plug-in from different threads (e.g. local library import &...
Released: 29 June 2025
Everything done as part of preview build v1.99.32.21640
Added handling to the 'About | Updates' preference page so it will now indicate if post release updated plug-ins are available for the build to help resolve obvious crashing issues with the build along with the support needed to restart WACUP to be in a better state to then allow them to be applied (this is helpful for those who are luckily not having those issues or skipped the prompt after a crash)
Added support to the in_wave input plug-in (e.g. used for the likes of WAV & MP3 playback) so it can now follow the forced mono playback option on the Playback preferences page
Added an option to the internet radio navigation tree node to be able to trigger a refresh of the cached db incase of there being any prior issues with the copy that it's using
Added an additional source for more internet radio listings along with updating the checks made to try to generate valid genres from the mess that stations are still providing
Added a /OHLOOKATYOU command-line option to complement the existing /HUNGUPONYOU action which tries to generate a crash report from the running process but unlike /HUNGUPONYOU it won't try to force close the process which might be helpful when trying to figure out weird running process state issues & wanting to test it further
Added another attempt at trying to help avoid the skinned windows for both classic & modern skins getting lost off screen without having to make use of the command-line options
Added to the General preference page options equivalent to those offered by the 3rd party gen_lock plug-in so the behaviour for file & streams can be controlled when reacting to the OS being locked / unlocked with respect to the current WACUP playback state (this will not unpause or start playback if that's the state of WACUP at the time which hopefully isn't what's also being expected with this)
Changed how trying to open some opus files is done to make things more forgiving so they're more likely to play even if there's problems with the header information of the file (e.g. duplicated headers)
Changed the way metadata is obtained for some internal call to reduce code duplication for ~2KB saving on the core dll size
Changed the scrobbler handling to go back to not force specifying it use an HTTPS url
Changed the way the local library filters keep hold of their items which may use a bit more memory whilst reducing time to process the filter results though it should also help to avoid some allocation issues which have been happening & seem to have been behind some of the stability issues
Changed the root Skins preference page to load the list off-thread to avoid blocking the main ui thread which for some setups was causing a crash to occur
Changed some of the local library view handling so it should be less likely to show blank items whilst there's scanning / selection changes happening
Changed some of the internal handling to check for & wait on threads to simplify the in plug-in code to help avoid it working on the wrong thread handle
Changed some of the handling around xml file saving which from one test with the podcast feeds file saw around a 40% reduction in time to save the file along with some other actions during setup & when creating html playlists by making better use of buffering during file writing
Changed the playlist loading so entries found not to be referencing files on the same drive as WACUP won't have some processing done on them that isn't needed (for one test playlist of ~251K items this shaved ~100ms off the loading time with it taking ~600ms before the change which is nice saving though the impact of this is heavily dependent on how many playlist entries are on another drive & shouldn't make things slower compared to the existing handling)
Changed some of the local library database handling to reduce the scope of the locks which is an attempt to reduce some of the potential ui related hangs that can occur from (e.g. playback vs view loads)
Changed the local library results pane / single list to now try to indicate if sorting of the column results might be taking a while to complete along with trying to avoid a ui related deadlock in that mode & to prevent trying to trigger a columning sorting action when the local library view is already in a scanning / querying / sorting mode to help avoid some potential user confusion vs it being slow
Changed how the handling when minimising WACUP & it's been configured to be hidden from the taskbar (default enabled) works so it should now work consistently under both Windows & WINE setups (under WINE it could briefly minimise but then be restored due to what seems to be an issue when doing things within the WM_SIZE message related to trying to hide the main window)
Changed the History view so there's now a shortcut to open the edit playcount dialog
Changed when some of the initialisation is done along with trying to get some slower aspects triggered a bit sooner to help reduce the overall loading time by a litle bit (e.g. getting the main playlist thread running sooner)
Changed the internet radio view so it won't show provider icons if the view is configured to only show a specific provider (along with working around an OS listview quirk when removing imagelists)
Changed how the taskbar text updates are triggered to now attempt to do it in the background instead of hard-blocking with pausing / unpausing & when playback is known to be continuing onto another item so it should be less likely to cause some of the deadlock related crashes that have been happening due to slow to respond metadata / atf based actions whilst a main thread playback action is triggered
Changed some other aspects related to file saving from playlists to the html report which for the size of data being used was roughly halving the time for the action to complete which for the playlist can make actions triggering main playlist changes feel quicker as the backup playlist action is able to complete sooner
Changed the /HUNGUPONYOU action to now attempt to find an appropriate WACUP instance if a specific isn't provided
Changed some more of the implementation with how the taskbar text is internally done to better avoid deadlocking issues
Changed some of the error handling with PNG files to make it less likely that libpng will cause WACUP to crash when given incomplete / corrupted files
Changed more of the db related handling for the WACUP provided plug-ins using NDE to better deal with invalid / corrupted db files to avoid crashing
Changed the post release patch handling to be able to support updating support dlls instead of just the plug-in & component dlls
Changed the ordering of some memory releases when dealing with image resizing (e.g. lyrics & albumart window updates) to try to be better behaved in instances with low available memory
Changed the extended version of the IPC_STOPPLAYING message so the likes of ml_history should be less likely to not populate a length when playback of the current playing item completes
Changed the history view handling to try to fill in any missing length information for non-stream items in case it wasn't able to be obtained during the initial playback tracking event
Changed the streaming url plug-in (in_url) to now try to use in_vorbis for any streams that might be passed to it which appear to be ogg vorbis related to improve the chance of things playing if the url doesn't follow what is usually expected which can cause matching of the input plug-in to the stream to not work (in_url needs more re-working so it can skip the full plug-in offload but this'll help for now)
Changed the missing file checking when the jump to file dialog is trying to display results to now do the checking in a background thread to avoid the main ui thread blocking if an item being checked is taking too long to return an appropriate exists or missing response (e.g. slow network devices or with potentially failing hardware)
Changed the post release patch handling so it will attempt to reduce the number of copy prompts if multiple plug-ins &/or supporting files are attempting to be updated though it may require the user to check the option on the OS provided copy dialog to do it for all current items otherwise it'll require agreeing on a per-file basis
Changed the handling of the internet radio updating to reduce the impact on this build
Fixed a crash when trying to use the drag+drop handling from the local library plug-in
Fixed other crash issues found in relation to the problems with the local library issue
Fixed a validation check with the library plug-ins which caused invalid ones to be load
Fixed a string localisation issue which broke the display of some build update errors
Fixed a number of thread safety issues with some of the IPC api calls & plug-in specific overrides in place which with other changes from the recent builds have exposed as being more problematic in usage
Fixed a crash when trying to access some of the xsf based formats when the plug-in isn't properly loaded or it wasn't able to create a valid decoder instance which could cause a crash (e.g. GSF in a ZIP)
Fixed when some initialisation is done which have been causing some crashes when loading
Fixed a handling issue with the main playlist send-to menu which made it randomly crash
Fixed a performance issue with the main playlist send-to menu when its initially loading
Fixed the native output plug-in preference pages disappearing from the tree after being viewed & playback having then been triggered due to a loading optimisation which broke some of the checks to avoid reinitialising things when there's no need to do so (though it was needed in this state)
Fixed the probable cause of a crash seen when making multiple metadata requests to the vgmstream based input plug-in from different threads (e.g. local library import &...
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2 reviews, Showing 1 to 2 reviews |
which languages supported , and is that 64 bit and portable ?
Review by handsome on
Aug 20, 2020 Version: 1.0.13.5864
OS: Windows 7 64-bit Ease of use: 9/10
Functionality: 9/10
Value for money: 9/10
Overall: 9/10
Hi. I just found out about this great project. You are doing a great job guys. One thing I noticed was the double size in classic skin mode. The resizable windows should not be double sized just like in winamp classic. It's unnecessary and it's causing weird behavior (windows not docking properly, disappearing borders, items on playlist not loading titles, etc.). For example in the playlist, I usually just resize it and increase the font size.
I only use classic mode though.
Anyway, keep it up and thank you!
I only use classic mode though.
Anyway, keep it up and thank you!
Review by ken zi on
Oct 8, 2019 Version: 1.0.4264
OS: Windows 10 64-bit Ease of use: 9/10
Functionality: 8/10
Value for money: 10/10
Overall: 9/10
2 reviews, Showing 1 to 2 reviews |
1 tool hits, Showing 1 to 1 tools |
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Our hosted software are virus and malware scanned with several antivirus programs using www.virustotal.com. (NOTE! Just one virustotal warning is 99.9% a false positive. And some software might receive 2-6 warnings but it's if they are not all same virus/trojan then it's 99% false positives.)
Rating
Rating from 0-10.
NEW SOFTWARE= New tool since your last visit
NEW VERSION= New version since your last visit
NEW REVIEW= New review since your last visit
NEW VERSION= New version
Latest version
Version number / Beta version number / Update version number and when it whas released.
Type and download
NO MORE UPDATES? = The software hasn't been updated in over 2 years.
NO LONGER DEVELOPED = The software hasn't been updated in over 5 years.
RECENTLY UPDATED = The software has been updated the last 31 days.
Freeware = Download Free software.
Freeware Trialware = Download Free software but some parts are trial/shareware.
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Free software Ads = Free Download software and open source code but supported by advertising, usually with a included browser toolbar. It may be disabled when installing or after installation.
Trialware = Also called shareware or demo. Free Trial version available for download and testing with usually a time limit or limited functions.
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v1.0.1 = Latest version available.
Download beta = It could be a Beta, RC(Release Candidate) or an Alpha / Nightly / Unstable version of the software.
Download 15MB = A direct link to the software download.
Win = Windows download version. It works on 32-bit and 64-bit Windows.
Win64 = Windows 64-bit download version. It works only on 64-bit Windows.
Mac = Mac download version. It works on 32-bit and 64-bit Mac OS.
Mac64 = Mac OS download version. It works only on 64-bit Mac OS.
Linux = Linux download version.
Portable = Portable version. No installation is required.
Ad-Supported = The software is bundled with advertising. Be careful when you install the software and disable addons that you don't want!
Visit developers site = A link to the software developer site.
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Download old versions = Free downloads of previous versions of the program.
Download 64-bit version = If you have a 64bit operating system you can download this version.
Download portable version = Portable/Standalone version meaning that no installation is required, just extract the files to a folder and run directly.
Portable version available = Download the portable version and you can just extract the files and run the program without installation.
Old versions available = Download old versions of the program.
Version history available = Complete changelog on our site.



Our hosted software are virus and malware scanned with several antivirus programs using www.virustotal.com. (NOTE! Just one virustotal warning is 99.9% a false positive. And some software might receive 2-6 warnings but it's if they are not all same virus/trojan then it's 99% false positives.)
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