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Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.

Free software
Win Win

Version:2.74 History
Released:

Size:53.3MB

Portable version



9.0/10
3 votes


Guides
Read 3
comments

2111 views
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  Latest version:
2.74 (March 31, 2015)


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Download Blender 2.74 (direct link) (53.3MB)

Download Blender 2.74 64-bit (direct link)


More download options:
Download Blender 2.74 portable (direct link)

Download Blender 2.74 portable 64-bit (direct link)




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Supported operating systems:
Windows


Sections/Browse similar tools:
Animation (3D & 2D animation)

Blender screenshot
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Version history / Release notes / Changelog:
Blender 2.74 Release Notes

The Blender Foundation and online developer community is proud to present Blender 2.74!

Splash 274.png
Cycles got a few optimizations, a new "Pointiness" attribute and objects can now use the texture maps from other objects, the Viewport is now able to display Ambient Occlusion and Depth of Field, the Outliner was improved in quite some ways, it is now possible to edit normals, the Hair tools developed for the Gooseberry Project are now available (including improved hair dynamics, child hair modifiers and various interaction tools), texture painting can now be done using Cavity Masks, Freestyle memory consumption was greatly improved, the Grease Pencil rewrite from Blender 2.73 was continued to make more editing tools available, improvements for animation interaction and many more features which are worth checking out!

Blender3D FreeTip.gifRelease Candidate 4
Download Blender 2.74 RC4: http://download.blender.org/release/Blender2.74
Report a bug: https://developer.blender.org/
Cycles Rendering
Rl pointiness.png
Several improvements for BVH like making it watertight, solving several precision issues and reducing noise
Optimizations:
Black world backgrounds are now removed from the shader graph, resulting in great speed improvements
Various (and great!) memory optimizations
...
Nodes:
New Pointiness attribute for the Geometry node
Control texture space of one object by another
...
And more!

User Interface
Viewport FX release notes.png
New Viewport Compositing brings Ambient Occlusion and Depth of Field right into the Viewport!
View-depth can now be picked using an Eyedropper
Outliner:
An Orphaned Data-blocks Mode was added for data-block management
Deleting of entire object hierarchies
Drag&Drop objects to groups
...
The Node Editor can now show text-blocks in frames
Customizable camera safe areas
And more!

Modeling
Custom normals with transfer data rings.png
Support for Custom Normals was added
Transferring data layers between meshes is now possible thanks to a new Mesh Data Transfer operator and modifier
Tools:
UV handling for Edge- and Vertex Slide was improved
Inverse-square blending for proportional-edit-mode
"Fit Camera View" now works for orthographic cameras as well
A "Split Concave Faces" tool to ensure a convex geometry was added
...
And more!

Particles
07 shape cut AFTER.png
Hair dynamics and editing tools were improved massively:
Support for hair collission with meshes
Simulation now happens using volumetric calculations for more realistic results
Strand bending uses a more realistic approach
Controlling of child hair shapes using curve widgets
New "Spiral" kink mode to generate spirals at hair ends
Toggle buttons for render and viewport visibility were added to the particle settings in the Properties Editor
And much more!

Sculpting/Painting
Release notes cavity.png
Brushes/Strokes:
Improvements to rake and random mapping
Line strokes now support constrains to 45 degree increments
Texture Painting:
Support for dithering for painting on byte images
A new tool "Cavity Mask" was added that creates masks based on mesh cavities or hills
And more!

Freestyle NPR Rendering
Blender 274 Freestyle BNPR NY2015.png
A great memory consumption optimization in stroke rendering was done
And more!

Animation
Rl anim.png
Grease Pencil:
New Editing tools like copy & paste strokes, duplicating active layer, ...
Enable eraser on the fly while drawing with "Continuous Drawing"
Various UI tweaks such as color swatches for Stroke and Fill colors
Grease Pencil data layers are now shown in the Outliner
...
Improvements to the action management to reduce the cases where unused actions are deleted
Pasting keyframes can now be done flipped
Using a new "Follow" option, the animation editors can now follow the time indicator
And more!

Game Engine
Physics:
The first contact point of colliding can now be accessed from Python
Usability improvements
New option "Lock Z Velocity" to avoid micro-jumping
And more!
Add-ons
A new Auto Tile Size Add-on helps setting up the fastest tile size for Cycles rendering
Import images as planes now works for Cycles as well
POV-Ray Renderer now supports volumetric rendering
FBX and OBJ now support custom normals import
New Python API functions
And more!

More Features
There are a lot more features that are new in Blender 2.74, so make sure to check them out!
Feature Videos
Have a look at some of the above mentioned features in the demo videos made by the Blender community. Here you will also find the Developer Sneak Peak series - a video podcast series that showcases important milestones in the development of every Blender release.
Bug Fixes
As for every Blender release, hundreds of bugs were fixed, thanks to the hardworking Blender developers.

View full changelog






Guides and How to's:
Video Editing inside Blender - Read
View all guides with guide description here


Comments

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3 comments, Showing 1 to 3 comments
 - 

This is an exciting time, with the new-vamped Blender 2.5 currently under strong development. The alpha version is already very solid (try the latest build from graphicall.org - the "official" 2.5 alpha 2 on the Blender site, hmm, maybe not so stable). It's the perfect opportunity to get your feet wet with this marvellous and fun app, in readiness for the looming production-ready version 2.6. Start with basic 3D modeling, then to animating those models, then you can learn the video sequence editor (built-in NLE!) and even the built-in game engine! It's a powerful and actively-developed work of software art, I can only urge you to jump onboard and bring your dreams alive! I gave it a 10 for ease of use, not because it's easy (there is a considerable learning curve), but because once you've got your foot in the door, you begin to realise just how brilliantly-designed and fun this thing is! Congrats to the Blender Foundation (send 'em donations!). I've linked some guides (applicable to 2.5) that I can recommend for noobs to ease them gently into Blender. Happy blending!


Posted June 11, 2010 by . Tool version 2.52.5 r29387 using OS WinXP
Ease of use 10 of 10 Functionality 10 of 10 Value for money 10 of 10 Overall score 10 of 10
Guides: Getting Started With Blender 2.5 - http://www.mediafire.com/?yjjnj3ydzzy Blender 2.5 Guide - http://www.hamsterking.com/?q=node/9 Super3boy's video tutorials - Part 1 (Basics) - http://www.youtube.com/watch?v=3BwptkZCWwU Part 2 (Objects) - http://www.youtube.com/watch?v=XloEwL0H5lw Part 3 (Subsurf) - http://www.youtube.com/watch?v=SxbV_-jRpjQ Part 4 (Editing) - http://www.youtube.com/watch?v=LL-cYoTQI4Q Blender 3D Design Course - http://gryllus.net/Blender/3D.html BlenderCookie's Getting Started With Blender - http://www.blendercookie.com/getting-started-with-blender/


I have tried all of the various "Personal Learning" versions of the major 3D packages, and I have to say that Blender can stand up to all of them any day. And it does it without being hobbled by resolution limitations or watermarks on your images.

The only thing that I don't like about it is that it does not seem to have a readily-apparent way to get the conventional 4-view setup that other packages have. Other than that, I really have no complaints. I use it primarily in Linux, and it's very fast. I can run it with ease, while Houdini Apprentice crashes my Linux system and wheezes hard in Vista.

I'll keep using Blender there until Lightwave shows up in Linux, and probably even beyond that. Even if they charged $100 for it, it's still a bargain. Fortunately, they don't.



Posted October 23, 2008 by . Tool version 2.48 using OS Vista
Ease of use 5 of 10 Functionality 10 of 10 Value for money 10 of 10 Overall score 8 of 10


Just started using this wonderful software. Looks very promising. Open source just doesnt get better than this.. !!!


Posted September 25, 2007 by . Tool version 2.45 using OS WinXP
Ease of use 8 of 10 Functionality 8 of 10 Value for money 10 of 10 Overall score 9 of 10
Guides: http://wiki.blender.org/index.php/Manual

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