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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.

Free software
OS: Win Mac Linux
File size: 166MB
Portable version
Old versions
Version history
8.9/10
6 votes
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Screenshots

Blender screenshot

Blender screenshot 2

Blender screenshot 3
Latest version

2.92 (February 25, 2021)



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Download Blender 2.92 Windows 64-bit  169MB  Win64

Download Blender 2.92 Mac 64-bit  188MB  Mac64

Download Blender 2.92 Linux 64-bit  147MB  Linux64




Download Portable and other versions

Download Blender 2.92 Portable Windows 64-bit  199MB  Win64  Portable




Download old versions


Download Blender old versions



Software License

Free software / FOSS (Free download and also Free and Open Source Software)



Supported operating systems

WinWindows MacMac OS LinuxLinux




Version history / Release notes / Changelog


Blender 2.92

TA completely new workflow for editing meshes, new physics simulation methods, faster Cycles rendering, better compositing with Eevee, and so much more. Blender 2.92 marks the beginning of something incredible.

Released February 24th, 2021
GEOMETRY MEETS NODES

The new Geometry Nodes editor opens the door for creating and manipulating meshes using a node-based system.

A NEW MODIFIER
Create your own custom modifier! Expose properties from the nodes in the modifier stack for an easy-to-use interface.

Read more

Geometry Nodes
New Geometry Nodes Modifier

Pebbles Scattering using Geometry Nodes. Download sample file!
POINT SCATTER
This first iteration focuses on object scattering and instancing, laying the groundwork for more advanced workflows in the upcoming releases.

Read more
Learn
The user manual has been updated with a list of all the nodes, attributes, and more.
Try It
Learn by example with these files, look out for notes in the Geometry Nodes editor.
#GeometryNodes
The community is already creating the impossible. Join the party!

SCULPT GALORE

Oh Yeah Smear It
Pinch It
Beautiful Topology
Smear multires displacement over the limit surface similar to how smearing for colors and topology slide works.
SILHOUETTE ANYTIME
Shape silhouettes as you please with this new option in the Grab tool.

When used on thin meshes, grabbing from one side of the object won’t affecting the shape on the other side.

Read more

ELASTIC SNAKE
This mode deforms the mesh using a kelvinlet instead of applying
the displacement directly inside the brush radius, which is great for
stylized shapes sketching.

Read more

CHOP CHOP
Mesh Fairing allows you to visually remove parts of your mesh by completely smoothing the area inside a Face Set.

Read more

MORE SCULPT GOODIES
Allow inverting the Erase Displacement mesh filter
Paint Studio Light preset
Sculpt Session Stats
Face Set Edit delete Geometry operation
Plane Deformation Fall-off for Grab Tool

CURVE YOUR PENCIL

Grease Pencil strokes can now be edited as curves!

Edit strokes like Bézier curves. Learn more in the manual.

TRACE MOTION

The Trace Image feature now supports image sequences!

Perfect for bringing your storyboards into 3D.

Reference manual

Recommended read: The Future Of Storyboarding: Blender For Pre-Production.

SMOOOOTH

Grease Pencil interpolation has been improved to better deal with different sized strokes.

Previously, the longer stroke would be cut off. With the new algorithm, the strokes are properly “stretched” to fit the extreme shapes exactly.

EVEN MORE GREASE PENCIL
Improved Join Operator
Improved Method for Interpolation
Cutter Tool New Flat Caps
Auto-merge Strokes
Rotate textures in Dots and Strokes in Texture modifier
Copy Effects with Ctrl+L
Reset Vertex Color Data
Limit Bake Animation to Selected Frames
Layer Onion Skin Enabled by Default
Interpolate Tools in Draw Mode

BEYOND PRIMITIVE

Create primitives interactively with just two clicks.
EEVOLVED ❤️

Eevee and Cycles have never been closer!
CRYPTOMATTE
The Cryptomatte standard is now in Eevee! To efficiently create mattes for compositing. The settings are shared between Eevee and Cycles.
SHADER AOV
Arbitrary Output Variables are essential for compositing, now also available when rendering in Eevee! Shader AOV settings are also shared with Cycles.
SPEAK VOLUMES

Volume rendering is significantly more memory efficient, by using a sparse NanoVDB grid. Read more.

RENDER ANYTHING

NVIDIA RTX It's On
OptiX now supports hybrid rendering to combine the power of your CPU and GPU devices.

Ambient Occlusion and Bevel shaders are now supported while using OptiX!

* Make sure to use the latest drivers (450 or newer) to make use of all the features and optimizations.

MAKE A SPLASH

Blender 2.92 introduces APIC, a new method for simulations.

FLIP

FLIP produces a very splashy simulation with lots of particles dispersed in the air.

APIC

APIC produces a very energetic but also more stable simulation. Vortices within the liquid will be preserved better than with FLIP.

EVEN MORE PHYSICS
New Viscosity Method
Improved particle sampling
Faster Playback and Smaller Cache Sizes
Cloth now supports excluding faces from object collision using a vertex group
Disable colliders without removing the modifier
EXPOSÉ

See everything with the new Exposure node in the Compositor.

On the left side the result of the exposure node, on the right the raw image.

Better Premultiplication in Keying Node
New Save as Render option in File Output node
ANIMATION

Better Euler Discontinuity Filter
Custom Object Space for Constraints
New NLA strips will have Sync Length enabled
Improvements on B-Bone Preserve Volume
FCurves with Modifiers are now drawn anchored to the NLA strip
Weight Painting Auto-Normalize Improvements
Bake Action Optional Cleanup
User Interface Improvements

View full changelog




All features


Photorealistic Rendering
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.

The built-in Cycles rendering engine offers:

GPU & CPU rendering
Realtime viewport preview
HDR lighting support
Permissive License for linking with external software
Rendering in Blender with Cycles
Modeling in Blender
Fast Modeling
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.

Blender’s modeling tools include:

Keyboard shortcuts for a fast workflow
N-Gon support
Edge slide, collapse and dissolve
Grid and Bridge fill
Python scripting for custom tools and add-ons
Realistic Materials
With Blender’s new rendering engine the possibilities for materials are endless.

Key features are:

Complete Node Support for full customization
Physically accurate shaders like glass, translucency and SSS
Open Shading Language (OSL) support for coding unique shaders
Materials in Blender
Rigging in Blender
Fast Rigging
Transforming a model into a posable character has never been easier!

Blender offers an impressive set of rigging tools including:

Envelope, skeleton and automatic skinning
Easy weight painting
Mirror functionality
Bone layers and colored groups for organization
B-spline interpolated bones
Animation toolset
Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations.

Blender’s animation feature set offers:

Automated walk-cycles along paths
Character animation pose editor
Non Linear Animation (NLA) for independent movements
IK forward/inverse kinematics for fast poses
Sound synchronization
rigging
Sculpting in Blender
Sculpting
Experience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender.

Sculpting in Blender includes:

20 different brush types
Multi-res sculpting support
Dynamic Topology sculpting
Mirrored sculpting
Fast UV Unwrapping
Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.

Blender allows for:

Fast Cube, Cylinder, Sphere and Camera projections
Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
Painting directly onto the mesh
Multiple UV layers
UV layout image exporting
UV Unwrapping in Blender
Compositing in Blender
Full Compositor
Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.

The compositor comes with:

Impressive library of nodes for creating camera fx, color grading, vignettes and much more
Render-layer support
Full compositing with images and video files
Ability to render to multiLayer OpenEXR files
Multi-threaded
Amazing Simulations
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results.

Blender’s simulation tools include

Fluid – Realistic water and fluid simulations.
Smoke – Billowing smoke with flames and scene interaction.
Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
Cloth – Amazingly realistic cloth simulations for clothing and environments
Rigid Body Physics – Makes any object destructable and collidable
Particles – For creating things like rain, sparks and shrapnel
463e785104
Blender Game Engine Screenshot
Game Creation
Included in Blender is a complete game engine, allowing you to create a fully featured 3d game right inside Blender.

The game engine includes:

Ability to port your models to any third-party game engine
Create or code your own game logic
Full Bullet Physics integration
Python scripting API for advanced control and AI
Support for all OpenGLTM dynamic lighting, toon shading, animated materials as well as Normal and Parallax Mapping
Playback of games inside Blender without compiling or preprocessing
3D spatial audio using OpenAL
Camera and Object tracking
Blender now includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.

The Camera and Object Tracker includes:

Auto and manual tracking
Powerful camera reconstruction
Real-time preview of your tracked footage and 3d scene
Support for Planar tracking and Tripod solvers
Camera tracking in Blender
3057383d1a
Library of Extensions
With a large community of enthusiasts and developers, Blender comes loaded with a vast array of extensions that you can turn on or off easily.

Some existing extensions include:

Generators for trees, terrain, ivy and clouds.
Fracture Objects.
3D Printing Toolbox.
Rigify meta-rigging system.
Import and Export format support for AfterEffects, DirectX, Unreal Game Engine and more!
Plus many more that you can download here

Video Editing
Blender even comes with a built-in Video Editor.

The Video Editor allows you to perform basic actions like video cuts and splicing, as well as more complex tasks like video masking.

The Video Editor includes:

Live preview, luma waveform, chroma vectorscope and histogram displays
Audio mixing, syncing, scrubbing and waveform visualization
Up to 32 slots for adding video, images, audio, scenes, masks and effects
Speed control, adjustment layers, transitions, keyframes, filters and more.
caminandes_edit_final
Exporting in Blender
File Formats
Blender comes packed with import/export support for many different programs.

Including:

Image
JPEG, JPEG2000, PNG, TARGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF
Video
AVI, MPEG and Quicktime (on OSX).
3D
Alembic, 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D.
Flexible Interface
Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with python scripting, blender works for you.

Blender’s interface also offers:

Consistency across all platforms
No disruptive pop-up windows
Crisp text (support for retina on OSX)




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6 reviews, Showing 1 to 5 reviews


Blender is getting crazier and crazier with every release.

I'm really scared: development is going so fast.. every update has huge improvements and load of stuff added !

It's simply unbelievable.


Review by KryxMoon on Feb 26, 2021 Version: 2.92 OS: Windows 10 64-bit Ease of use: 8/10 Functionality: 10/10 Value for money: 10/10 Overall: 10/10




Rating by Anoir Ben Tanfous on Aug 9, 2020 Version: 2.81 OS: Windows 10 64-bit Ease of use: 7/10 Functionality: 10/10 Value for money: 10/10 Overall: 10/10




Many years with Blender and it's getting better and better. Can't wait for version 2.8.

Review by Pollux on Jul 14, 2018 Version: 2.79b OS: Windows 10 64-bit Ease of use: 5/10 Functionality: 8/10 Value for money: 10/10 Overall: 8/10




This is an exciting time, with the new-vamped Blender 2.5 currently under strong development. The alpha version is already very solid (try the latest build from graphicall.org - the "official" 2.5 alpha 2 on the Blender site, hmm, maybe not so stable). It's the perfect opportunity to get your feet wet with this marvellous and fun app, in readiness for the looming production-ready version 2.6. Start with basic 3D modeling, then to animating those models, then you can learn the video sequence editor (built-in NLE!) and even the built-in game engine! It's a powerful and actively-developed work of software art, I can only urge you to jump onboard and bring your dreams alive! I gave it a 10 for ease of use, not because it's easy (there is a considerable learning curve), but because once you've got your foot in the door, you begin to realise just how brilliantly-designed and fun this thing is! Congrats to the Blender Foundation (send 'em donations!). I've linked some guides (applicable to 2.5) that I can recommend for noobs to ease them gently into Blender. Happy blending!

Review by chowmein on Jun 11, 2010 Version: 2.52.5 r29387 OS: WinXP Ease of use: 10/10 Functionality: 10/10 Value for money: 10/10 Overall: 10/10




I have tried all of the various "Personal Learning" versions of the major 3D packages, and I have to say that Blender can stand up to all of them any day. And it does it without being hobbled by resolution limitations or watermarks on your images.

The only thing that I don't like about it is that it does not seem to have a readily-apparent way to get the conventional 4-view setup that other packages have. Other than that, I really have no complaints. I use it primarily in Linux, and it's very fast. I can run it with ease, while Houdini Apprentice crashes my Linux system and wheezes hard in Vista.

I'll keep using Blender there until Lightwave shows up in Linux, and probably even beyond that. Even if they charged $100 for it, it's still a bargain. Fortunately, they don't.


Review by cubdukat on Oct 23, 2008 Version: 2.48 OS: Vista Ease of use: 5/10 Functionality: 10/10 Value for money: 10/10 Overall: 8/10


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