| User review:
|
Pros:
- Free and Open-Source
- Hardware-accelerated: uses OpenGL for playback and GLSL effects. You can write your own GLSL shaders to contribute.
- Bézier-curve animations! Kdenlive, OpenShot, and Shotcut do not have this feature and they have been in development for over a decade.
- Frei0r support
- Proxy clip support
- VST 2.x plugins support
- Written in C++ and Qt
- Easy communication with the developers on GitHub, but remember that they have to sleep too.
- Project started in 2018, therefore a lack of legacy code/dependencies. Remember that it took Kdenlive developers 2 years to rewrite their timeline.
Cons:
- In alpha, feature-incomplete
- No color-grading features yet
- No hardware-accelerated encoding codecs such as QuickSync, NVENC, VAAPI, or AMF yet
- Developer had a questionable coding habit of not annotating code. It was addressed in a GitHub issue though
- Licensing issue
Overall, Olive is the editor I am looking for. It is like a modern rewrite of Blender's VSE. |