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Synfig Studio is a free and open-source 2D animation software, designed as powerful industrial-strength solution for creating film-quality animation using a vector and bitmap artwork. It eliminates the need to create animation frame-by frame, allowing you to produce 2D animation of a higher quality with fewer people and resources. Synfig Studio is available for Windows, Linux and MacOS X

Free software
OS:Windows Mac Linux
Version:1.2.0 / 1.3.1 Beta
Released:Feb 4,2017
File size:85.1MB
5/10
1 vote

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Synfig Studio screenshot
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Latest version

1.2.0 / 1.3.1 Beta (February 4, 2017)




Download


Visit developer's site

Download Synfig Studio 1.2.0  [85.1MB]  [Win]

Download Synfig Studio 1.2.0 64-bit  [86.9MB]  [Win64]




Download beta, Mac, Linux and other versions

Download Synfig Studio 1.3.1 Beta  [Win]

Download Synfig Studio Mac version  [482.0MB]  [Mac]

Download Synfig Studio Linux version  [94.1MB]  [Linux]

Download Synfig Studio Linux 64-bit version  [94.9MB]  [Linux64]




Download Synfig Studio old versions

NameDate(Y-M-d)SizeLink
synfigstudio-1.2.0.dmg2017-01-07482MB*
synfigstudio-1.2.0-64bit.exe2017-01-0786.9MB*
synfigstudio-1.2.0-64bit.appimage2017-01-0794.9MB*
synfigstudio-1.2.0-32bit.exe2017-01-0785.1MB*
synfigstudio-1.2.0-32bit.appimage2017-01-0794.1MB*
synfigstudio-1.0.2.dmg2015-10-10479.5MB*
synfigstudio-1.0.2-64bit.exe2015-10-1090.3MB*
synfigstudio-1.0.2-32bit.exe2015-10-1088.6MB*
synfigstudio-1.0.1-64bit.exe2015-07-2287.2MB*
synfigstudio-1.0.1-32bit.exe2015-07-2285.9MB*
synfigstudio-1.0-64bit.exe2015-04-2787.2MB*
synfigstudio-1.0-32bit.exe2015-04-2785.8MB*
synfigstudio-0.64.3-64bit.exe2014-12-2355.6MB*
synfigstudio-0.64.3-32bit.exe2014-12-2357.7MB*
synfigstudio-0.64.2-64bit.exe2014-10-1855.4MB*
synfigstudio-0.64.2-32bit.exe2014-10-1854.9MB*
synfigstudio-0.64.1-64bit.exe2013-11-0456.9MB*
synfigstudio-0.64.1-32bit.exe2013-11-0455.6MB*
synfigstudio-0.64.0.exe2013-08-0255MB*
synfigstudio-0.63.05.exe2012-04-3028.9MB*
synfigstudio-0.63.04.exe2012-02-1028.8MB*
SynfigStudioMac-0.62.02.dmg2012-02-10294kB*
synfigstudio-0.63.04RC1.exe2012-02-0328.8MB*
synfigstudio-0.63.03.exe2011-12-0628.8MB*
synfigstudio-0.63.02.exe2011-11-1828.7MB*
25 files2.3GB




Supported operating systems

WinWindows MacMac OS LinuxLinux




License

Free software




Version history / Release notes / Changelog


Synfig 1.2.0 released
Posted on January 10, 2017 by Konstantin Dmitriev

New stable version of Synfig Studio is finally here!

This release summarizes the results of our work for last 16 months, since the start of new development cycle in August 2015. Much thanks to everyone who supported our efforts by contributing to crowdfunding campaign, purchasing training course, donating via downloads and providing continuous support through our Patreon page! You really made this release happen.

Completely rewritten render engine

The new rendering engine is build with optimization in mind and have advanced task-based architecture. Current version provides significant speedup for bitmap and vector elements, full multithreading and also reduces memory usage.

View optimization results for vector layers…

Memory usage graph for different versions of Synfig.
Test file: shot 003 of Morevna Episode 3.

Lipsync features

Green light for talking characters in your animation! As result of our work on Morevna Episode 3, this version of Synfig got an integration with Papagayo lipsync software.
Other changes

New look of Preferences dialogue
New layer: Free Time – allows to animate time value (useful for making re-timing, slow-mo effect, etc). Thanks to Ivan Mahonin.
New converter: Animated File – allows to read waypoints from external files (only PGO files supported right now). Thanks to Ivan Mahonin.
Completely reworked preferences dialogue. Thanks to Yu Chen (concept), Jerome Blanchi (implementation) and Caryoscelus (fixes).
Utilize multiple threads when rendering via CLI. Thanks to Ivan Mahonin.
Time Loop Layer, Free Time Layer and Stroboscope Layer placed into separate “Time” category. Thanks to Caryoscelus.
Switch Group now displays “ghost” elements for missing switch elements. Thanks to Ivan Mahonin.
Split and merged tangents now displayed in different way. Thanks to Jerome Blanchi.
Selecting handle on the workarea now highlights the corresponding parameter in the Parameters Panel. Thanks to Jerome Blanchi.
Alt+0 used to show/hide all handles. Thanks to Jerome Blanchi.
Synfig code now compatible with C++11 (see issue #904). Thanks to Jerome Blanchi.
Tooltips for group transformation widget. Thanks to Jerome Blanchi.

Tooltips for group transformation widget (can be configured via preferences).
Fixed behavior of “Insert Item” action for Splines (it should be different from “Insert item & Keep shape” action). Thanks to Ivan Mahonin.
Fix crash when manipulating with guides. Alow to remove guides by dragging them back to onto rulers. Thanks to Jerome Blanchi.
Zoom level now can be edited via dedicated widget in the bottom-left corner of Canvas Window. Thanks to Caryoscelus.
Now it is possible to hide File buttons on the toolbar to save horizontal space. Available via “Edit” -> “Preferences” -> “Preferences”. Thanks to Caryoscelus.
Fixed readability of “Current Time” text widget when using dark theme. Thanks to Chris London.
Fix HSV color panel not updated when opened. Thanks to Jerome Blanchi.
Fix issue #234: Objects created with opacity less than 1.0. Thanks to Caryoscelus.
Fixed crash on attempt to edit “spline point”, “width point” or “dash item” in Parameters Panel. Thanks to Caryoscelus.
Fixed issues with loading sif files generated by Inkscape (bug #883).
“Add” converter now supports reverse manipulations for Vector value types. Thanks to Ivan Mahonin.
Download S

View full changelog




All features


Spatial resolution-independence
Most elements are vector-based, and all layers are parametrically generated, hence even when changing the target resolution of a project, the only pixelation will occur in imported raster images, not the built-in components.
Temporal resolution independence
Animation-keyframes are automatically interpolated by the computer, resulting in smooth motion
High Dynamic-Range Imaging (HDRI)
By using floating-point math in the image calculations, HDRI processing allows canvases to internally understand a far greater range of pixel luminance, resulting in better lighting effects, and improved color composition.
Pentablet-friendly tools
The draw tool already reads the pressure sensitivity channel off your favorite tablets, for natural line weighting, and more to come!
Artist-oriented design
While it may not be obvious in this early state, Synfig (and its proprietary predecessors) has been designed from the ground up with animation workflow in mind.
Path-based Gradients
Unlike purely SVG-based vector software, and most consumer-level animation programs, Synfig has full support for gradient paths - gradients that follow along a drawn shape. This allows artists to easily add soft shading to animation without the trouble of painting it onto every frame.
Layers
Synfig supports a multitude of layers of various types; geometric, gradients, filters, distortions, transformations, fractal and a few others.




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