/*
 *	time status related function source file
 *
 *	Copyright (c) 1999 Mark Taylor
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 */

/* $Id: timestatus.c,v 1.1.1.1 2003/10/14 07:54:37 heroine Exp $ */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
 

/* Hope it works now, otherwise complain or flame ;-)
 */
 

#if 1
# define SPEED_CHAR	"x"	/* character x */
# define SPEED_MULT	1.
#else
# define SPEED_CHAR	"%%"
# define SPEED_MULT	100.
#endif

#include <assert.h>
#include <time.h>

#include "lame.h"
#include "main.h"
#include "lametime.h"
#include "timestatus.h"

#if defined(BRHIST)
# include "brhist.h"
#endif

#ifdef WITH_DMALLOC
#include <dmalloc.h>
#endif

typedef struct {
    double  last_time;			  // result of last call to clock
    double  elapsed_time;		  // total time
    double  estimated_time;		  // estimated total duration time [s]
    double  speed_index;		  // speed relative to realtime coding [100%]
} timestatus_t;

/* 
 *  Calculates from the input (see below) the following values:
 *    - total estimated time
 *    - a speed index
 */

static void  ts_calc_times (
    timestatus_t* const  tstime,           // tstime->elapsed_time: elapsed time
    const int            sample_freq,      // sample frequency [Hz/kHz] 
    const int            frameNum,         // Number of the current Frame
    const int            totalframes,      // total umber of Frames
    const int            framesize )       // Size of a frame [bps/kbps]
{
    assert ( sample_freq >= 8000  &&  sample_freq <= 48000 );
    
    if ( frameNum > 0  &&  tstime->elapsed_time > 0 ) {
        tstime->estimated_time = tstime->elapsed_time * totalframes / frameNum;
        tstime->speed_index    = framesize * frameNum / (sample_freq * tstime->elapsed_time);
    } else {
        tstime->estimated_time = 0.;
        tstime->speed_index    = 0.;
    }
}

/* Decomposes a given number of seconds into a easy to read hh:mm:ss format
 * padded with an additional character
 */

static void  ts_time_decompose ( const unsigned long time_in_sec, const char padded_char )
{
    const unsigned long hour = time_in_sec / 3600;
    const unsigned int  min  = time_in_sec / 60 % 60;
    const unsigned int  sec  = time_in_sec % 60;

    if ( hour == 0 )
        fprintf ( stderr,    "   %2u:%02u%c",       min, sec, padded_char );
    else if ( hour < 100 )
        fprintf ( stderr, "%2lu:%02u:%02u%c", hour, min, sec, padded_char );
    else
        fprintf ( stderr,         "%6lu h%c", hour,           padded_char );
}

void timestatus ( const int samp_rate, 
                  const int frameNum,
                  const int totalframes,
                  const int framesize )
{
    static timestatus_t  real_time;
    static timestatus_t  proc_time;
    int                  percent;
    static int           init = 0; /* What happens here? A work around instead of a bug fix ??? */
    double               tmx,delta;


    if ( frameNum == 0 ) {
        real_time.last_time = GetRealTime ();
        proc_time.last_time = GetCPUTime  ();
        real_time.elapsed_time = 0;
        proc_time.elapsed_time = 0;
    }

    // we need rollover protection for GetCPUTime, and maybe GetRealTime():
    tmx=GetRealTime();
    delta=tmx-real_time.last_time;
    if (delta<0) delta=0;  // ignore, clock has rolled over
    real_time.elapsed_time += delta;
    real_time.last_time     = tmx;


    tmx=GetCPUTime();
    delta=tmx-proc_time.last_time;
    if (delta<0) delta=0;  // ignore, clock has rolled over
    proc_time.elapsed_time += delta;
    proc_time.last_time     = tmx;

    if ( frameNum == 0 && init == 0 ) {
        fprintf ( stderr,
	    "\r"
	    "    Frame          |  CPU time/estim | REAL time/estim | play/CPU |    ETA \n"
            "     0/       ( 0%%)|    0:00/     :  |    0:00/     :  |         " SPEED_CHAR "|     :  \r"
	    /* , Console_IO.str_clreoln, Console_IO.str_clreoln */ );
	init = 1;
        return;
    }  
    /* reset init counter for next time we are called with frameNum==0 */
    if (frameNum > 0) 
        init = 0;

    ts_calc_times ( &real_time, samp_rate, frameNum, totalframes, framesize );
    ts_calc_times ( &proc_time, samp_rate, frameNum, totalframes, framesize );

    if ( frameNum < totalframes  ) {
        percent = (int) (100. * frameNum / totalframes + 0.5 );
    } else {
        percent = 100;
    }

    fprintf ( stderr, "\r%6i/%-6i", frameNum, totalframes );
    fprintf ( stderr, percent < 100 ? " (%2d%%)|" : "(%3.3d%%)|", percent );
    ts_time_decompose ( (unsigned long)proc_time.elapsed_time  , '/' );
    ts_time_decompose ( (unsigned long)proc_time.estimated_time, '|' );
    ts_time_decompose ( (unsigned long)real_time.elapsed_time  , '/' );
    ts_time_decompose ( (unsigned long)real_time.estimated_time, '|' );
    fprintf ( stderr, proc_time.speed_index <= 1.  ?  
              "%9.4f" SPEED_CHAR "|"  :  "%#9.5g" SPEED_CHAR "|",
	      SPEED_MULT * proc_time.speed_index );
    ts_time_decompose ( (unsigned long)(real_time.estimated_time - real_time.elapsed_time), ' ' );
    fflush  ( stderr );
}

void timestatus_finish ( void )
{
    fprintf ( stderr, "\n" );
    fflush  ( stderr );
}

void timestatus_klemm ( const lame_global_flags* const gfp )
{
    static double  last_time = 0.;

    if ( silent <= 0 )
        if ( lame_get_frameNum(gfp) == 0  ||  
  	     lame_get_frameNum(gfp) == 9  ||
  	     GetRealTime () - last_time >= update_interval  ||
	     GetRealTime () - last_time <  0 ) {
#ifdef BRHIST
            brhist_jump_back();
#endif
            timestatus ( lame_get_out_samplerate( gfp ),
                         lame_get_frameNum(gfp),
                         lame_get_totalframes(gfp),
                         lame_get_framesize(gfp) );
#ifdef BRHIST
            if ( brhist ) {
	        brhist_disp ( gfp );
	    }
#endif
            last_time = GetRealTime ();  /* from now! disp_time seconds */
        }
}

/* these functions are used in get_audio.c */

void decoder_progress ( const lame_global_flags* const gfp, const mp3data_struct* const mp3data )
{
    static int  last;
    fprintf ( stderr, "\rFrame#%6i/%-6i %3i kbps",
              mp3data->framenum, mp3data->totalframes, mp3data->bitrate );
              
    // Programmed with a single frame hold delay
    // Attention: static data
    
    // MP2 Playback is still buggy.
    // "'00' subbands 4-31 in intensity_stereo, bound==4"
    // is this really intensity_stereo or is it MS stereo?
    
    if ( mp3data->mode == JOINT_STEREO ) {
        int         curr = mp3data->mode_ext;
        fprintf ( stderr, "  %s  %c" , 
                  curr&2  ?  last&2 ? " MS " : "LMSR"  :  last&2 ? "LMSR" : "L  R",
                  curr&1  ?  last&1 ? 'I'    : 'i'     :  last&1 ? 'i'    : ' ' );
        last = curr;
    } else {
        fprintf ( stderr, "         " );
	last = 0;
    }
//    fprintf ( stderr, "%s", Console_IO.str_clreoln );
      fprintf ( stderr, "        \b\b\b\b\b\b\b\b" );
      fflush  ( stderr );
}

void decoder_progress_finish ( const lame_global_flags* const gfp )
{
    fprintf ( stderr, "\n" );
}

