# PreMultiply

std.PreMultiply(vnode clip, vnode alpha)

  PreMultiply simply multiplies clip and alpha in order to make it more suitable for later operations. This will yield much better results when resizing and a clip with an alpha channel and MaskedMerge can use it as input. The alpha clip must be the grayscale format equivalent of clip.

  Note that limited range pre-multiplied contents excludes the offset. For example with 8 bit input 60 luma and 128 alpha would be calculated as ((60 - 16) * 128)/255 + 16 and not (60 * 128)/255.