# Installation

## Basic Program

The installation contains two main steps:

1. Install VapourSynth core library.

2. Install the Python wrapper of VapourSynth.

After you completed the second step, you can test it by opening a Python command line and type this:

    from vapoursynth import core
    print(core.version())

After pressing return at the final line, you should see the version printed along with a few other lines describing the options used when instantiating the Core object. In fact, these lines should be the same as the output result of `vspipe --version`.

### Windows Installation

#### Prerequisites

First download and install the prerequisites:

  - Python 3.10.x or Python 3.8.x – 32 or 64 bit version depending on which version of VapourSynth you want to install

Note that VapourSynth and Python have to be matched so both are either installed for all users or for only for the current user.

Also note that per user installs will not install the required Visual Studio 2019 runtimes.

#### Installation

Simply run the VapourSynth installer. It should automatically detect and install everything, including the Python wrapper.

If the tests mentioned at the beginning fails, there may be a bug in the installer or there are old copies of vapoursynth.pyd and vapoursynth.dll lying around.

### Windows Installation (Portable)

First download and decompress the prerequisites:

  - Python 3.10.x or Python 3.8.x – 32 or 64 bit embeddable version

Simply decompress the portable VapourSynth archive into the Python dir and overwrite all existing files.Run `vs-detect-python.bat` to configure it for the current Python version. Done.

You can also use the VapourSynth Editor by decompressing it into the same directory.

### OS X Installation

First download and install the prerequisites:

  - Xcode – Available from the AppStore

  - Homebrew – A package manager

Simply run these commands in a terminal and wait for them to complete:

    brew install vapoursynth

### Linux installation

Several distributions have VapourSynth packages. Note that those packages are usually OUT OF DATE.

#### Debian

The VapourSynth packages are provided by deb-multimedia repository. You need to add the repository first following the guide on the official website.

#### Fedora, CentOS and RHEL

For Fedora, the VapourSynth packages can be downloaded from official repository directly. For CentOS and RHEL, you should install EPEL (Extra Packages for Enterprise Linux) repository first.

#### Gentoo

There is an unofficial Portage tree with all VapourSynth related ebuilds. Check the Github link for more information and instructions.

#### Arch Linux

VapourSynth-related packages are provided by the Community repository.

### Windows Compilation

#### Preparing the Build Environment on Windows

Default install paths are assumed in all projects and scripts, be prepared to adjust many things if you changed them

Required languages and applications:

- Needs Visual Studio 2019

- It also needs both 32bit and 64bit Python 3.8.x and 3.10.x (the msvc project assumes that you installed python for all users.)

- InnoSetup is needed to create the installer (default installation path assumed)

- 7-zip is needed to compress the portable version (default installation path assumed)

#### Preparing the C++ Project

- Clone VapourSynth

- Clone VSRepo into the VapourSynth dir (`git clone https://github.com/vapoursynth/vsrepo`)

- Clone zimg into the VapourSynth dir (`git clone https://github.com/sekrit-twc/zimg --branch v3.0`)

- Clone avs+ into the VapourSynth dir (`git clone https://github.com/AviSynth/AviSynthPlus.git`)

- Clone libp2p into the VapourSynth dir (`git clone https://github.com/sekrit-twc/libp2p.git`)

- Compile 32 and 64 bit releases using the VapourSynth solution

#### Preparing the Python Project

- Run `py -3.10 -m pip install -r python-requirements.txt` for 64bit.

- Run `py -3.10-32 -m pip install -r python-requirements.txt` for 32bit.

- Run `py -3.8 -m pip install -r python-requirements.txt` for 64bit.

- Run `py -3.8-32 -m pip install -r python-requirements.txt` for 32bit.

- Run `cython_build.bat` to compile the Python modules

- Run `docs_build.bat` to compile the documentation

#### Distribution

All the above steps are necessary to create the installer

You also need 7z.exe and 7z.dll from the 32 bit version of 7-zip Both need to be placed in the “installer” dir. (if you only plan to make 64 bit builds then the 64 bit version is ok to use instead)

You’ll also have to grab the file `pfm-192-vapoursynth-win.exe` which is only available from installations/portable releases.

Run `make_portable.bat` and `make_installers.bat` to package things.

Note

Note that the Avisynth side of AVFS won’t work properly in debug builds (memory allocation and exceptions across module boundaries trolololol)

### Linux and OS X Compilation

These are the requirements:

  - Autoconf, Automake, and Libtool, probably recent versions

  - pkg-config

  - GCC 4.8 or newer, or Clang

  - zimg v3.0 branch

  - Python 3

  - Cython 0.28 or later installed in your Python 3 environment

  - Sphinx for the documentation (optional)

Note: any version of Python 3 will do. A specific version is only required when using the official Windows binaries.

#### Required packages (OS X)

First download and install the prerequisites:

  - Xcode – Available from the AppStore

  - Homebrew – A package manager

Installation of the required packages is very easy. Simply run these commands in a terminal and wait for them to complete:

    brew install python3 ffmpeg libass zimg imagemagick
    pip3 install cython

If you’ve already installed all the required packages and instead want to update them, simply run:

    brew update && brew upgrade
    pip3 install --upgrade cython

#### Compilation

If you haven’t checked out the source code before, use git to do so:

    git clone https://github.com/vapoursynth/vapoursynth.git

Or if you already have a copy of the source, update it with:

    git pull

Enter the VapourSynth directory and run these commands to compile and install:

    ./autogen.sh
    ./configure
    make
    make install

Depending on your operating system’s configuration, VapourSynth may not work out of the box with the default prefix of /usr/local. Two errors may pop up when running `vspipe --version`:

- “vspipe: error while loading shared libraries: libvapoursynth-script.so.0: cannot open shared object file: No such file or directory”

  This is caused by the non-standard location of libvapoursynth-script.so.0. Your dynamic loader is not configured to look in /usr/local/lib. One way to work around this error is to use the LD_LIBRARY_PATH environment variable:

      $ LD_LIBRARY_PATH=/usr/local/lib vspipe --version

- “Failed to initialize VapourSynth environment”

  This is caused by the non-standard location of the Python module, vapoursynth.so. Your Python is not configured to look in /usr/local/lib/python3.x/site-packages. One way to work around this error is to use the PYTHONPATH environment variable:

      $ PYTHONPATH=/usr/local/lib/python3.x/site-packages vspipe --version

  Replace “x” with the correct number.

The documentation can be built using its own Makefile:

    $ make -C doc/ html

The documentation can be installed using the standard program `cp`.

## Plugins and Scripts

If you’re looking for plugins and scripts then one of the most complete lists available can be found at vsdb.top.

### Installing with VSRepo

On windows you can use the included vsrepo.py to install and upgrade plugins and scripts.

Simply run `vsrepo.py install <namespace or identifier>` to install them.

If you need a list of known plugins and scripts you can run `vsrepo.py available` or visit vsdb.top.

For more reference, visit vsrepo’s repository

### Installing Manually

You can put your plugin (`.dll`) and script (`.py`) to where you think it is convenient.

For plugins, you can use `std.LoadPlugin` function to load it. there is also a plugin autoloading mechanism to save your time, see blow.

For scripts, you should add a relative path to `python<your_python_version>._pth`, then you can import it in your script.

### Plugin Autoloading

VapourSynth automatically loads all the native plugins located in certain folders. Autoloading works just like manual loading, with the exception that any errors encountered while loading a plugin are silently ignored.

Note

Avoid autoloading from folders that other applications might also use, such as /usr/lib or /usr/local/lib in a Linux system. Several users reported crashes when VapourSynth attempted to load some random libraries (*cough*wxgtk*cough*).

#### Windows

Windows has in total 3 different autoloading directories: user plugins, core plugins and global plugins. They are searched in that order. User plugins are always loaded first so that the current user can always decide which exact version of a plugin is used. Core plugins follow. Global plugins are placed last to prevent them from overriding any of the included plugins by accident.

The searched paths are:

1. <AppData>\VapourSynth\plugins32 or <AppData>\VapourSynth\plugins64

2. <VapourSynth path>\core32\plugins or <VapourSynth path>\core64\plugins

3. <VapourSynth path>\plugins32 or <VapourSynth path>\plugins64

Note that the per user path is not created by default. On modern Windows versions the AppData directory is located in <user>\AppData\Roaming by default.

Shortcuts to the global autoload directory are located in the start menu.

Avisynth plugins are never autoloaded. Support for this may be added in the future.

User plugins should never be put into the core\plugins directory.

#### Windows Portable

The searched paths are:

1. <VapourSynth.dll path>\vapoursynth32\coreplugins or <VapourSynth.dll path>\vapoursynth64\coreplugins

2. <VapourSynth.dll path>\vapoursynth32\plugins or <VapourSynth.dll path>\vapoursynth64\plugins

User plugins should never be put into the coreplugins directory.

#### Linux

Autoloading can be configured using the file $XDG_CONFIG_HOME/vapoursynth/vapoursynth.conf, or $HOME/.config/vapoursynth/vapoursynth.conf if XDG_CONFIG_HOME is not defined.

Two configuration options may be used: UserPluginDir, empty by default, and SystemPluginDir, whose default value is set at compile time to `$libdir/vapoursynth`, or to the location passed to the `--with-plugindir` argument to `configure`.

UserPluginDir is tried first, then SystemPluginDir.

Example vapoursynth.conf:

    UserPluginDir=/home/asdf/vapoursynth/plugins
    SystemPluginDir=/special/non/default/location

#### OS X

Autoloading can be configured using the file $HOME/Library/Application Support/VapourSynth/vapoursynth.conf. Everything else is the same as in Linux.