# Universal Media Server Help

Universal Media Server (UMS) is a DLNA compliant UPnP Media Server. Originally written to support the PlayStation 3, it has been expanded to support a range of other media renderers, including Xbox 360 and various Samsung and Sony televisions. Written in Java, it streams or transcodes many different media formats with minimum configuration from many platforms. It is supported by the MPlayer and FFmpeg packages.

## Contents

- Introduction
- Networking and technical basics
- Installation and basic configuration
- General configuration
- Navigation / Share settings
- Transcoding settings
- External applications
  - VLC media player
  - AviSynth
  - CoreAVC
- Plugins
- Frequently Asked Questions (FAQ)
- Useful links

## Development

If you like this program, you can donate here. Thank you for your support!

## Current features

- Ready to launch and play. No codec packs to install. No folder configuration and pre-parsing or this kind of annoying thing. All your folders are directly browsed by the PS3, there's an automatic refresh also.
- Real-time video transcoding of MKV/FLV/OGM/AVI, etc.
- Direct streaming of DTS / DTS-HD core to the receiver
- Remux H.264/MPEG-2 video and all audio tracks to AC-3/DTS/LPCM in real time with tsMuxeR when H.264 is PS3/Level4.1 compliant
- Full seeking support when transcoding
- DVD ISOs images / VIDEO_TS Folder transcoder
- OGG/FLAC/MPC/APE audio transcoding
- Thumbnail generation for Videos
- You can choose with a virtual folder system your audio/subtitle language on the PS3!
- Simple streaming of formats PS3 natively supports: MP3/JPG/PNG/GIF/TIFF, all kind of videos (AVI, MP4, TS, M2TS, MPEG)
- Display RAW camera thumbnails (Canon / Nikon, etc.)
- ZIP/RAR files as browsable folders
- Support for pictures based feeds, such as Flickr and Picasaweb
- Internet TV / Web Radio support with VLC, MEncoder or MPlayer
- Podcasts audio/ Video feeds support
- Basic Xbox360 support
- FLAC 96kHz/24bits/5.1 support
- Windows Only: DVR-MS remuxer and AviSynth alternative transcoder support

## Credits

These instructions would not exist without the invaluable efforts of Otmanix and meskibob on the forums.

- Next: Introduction