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Synfig Studio is a free and open-source 2D animation software, designed as powerful industrial-strength solution for creating film-quality animation using a vector and bitmap artwork. It eliminates the need to create animation frame-by frame, allowing you to produce 2D animation of a higher quality with fewer people and resources. Synfig Studio is available for Windows, Linux and MacOS X Full description.

Free software
Win Win Mac Mac Linux Linux

Version:0.64.1 History


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  Latest version:
0.64.1 (November 04, 2013)

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Download Synfig Studio 0.64.1 (direct link) (55.6MB)

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Download Synfig Studio old versions:
9 files311.7MB

Supported operating systems:
Windows Mac OS Linux

Sections/Browse similar tools:
Animation (3D & 2D animation)Linux video toolsMacOS video tools

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Version history / Release notes / Changelog:
Synfig Studio 0.64.1
Posted by Konstantin on November 4, 2013

We are happy to present the new release of Synfig Studio animation package. This version introduces a series of usability improvements, new features and bug fixes. See the detailed description below.

For the full list of changes please refer to the NEWS file in the source code.

Follow the link below to download the source code or precompiled installation packages for Linux, Windows and OSX.

Download Synfig Studio 0.64.1

Changing the scale value of the group
Changing the scale value of the group
Creating outline for region layer
Creating outline for region layer
Usability improvements
This version brings several additions to improve user experience in daily routine tasks.

First of all, the Group Layer now allows to change the scale value using the control point on the workarea. This feature is hard to pass by unnoticed - just put anything into group and test it out!

Next improvement is about creation of regions and outlines. One of the very frequent tasks during construction of vector artwork is creating a fill inside of existing outline or creating outline for existing region. The correct way to acomplish this with previous versions is explained in the Synfig Studio's documentation and this process is non-trivial and quite routine. In this version it is possible to easily create a outline for existing region just right-clicking on the layer and choosing "Make Outline" or "Make Advanced Outline". Smilarly, the fill region can be created for any outline layer.

Finally, the Linux users now can use drag'n'drop to import images or Synfig files into composition. Dragging multiple elements at once is also supported.

Interpolation menu
Interpolation menu
Parameter-defined interpolation
There are five types of interpolation for waypoints in Synfig Studio. The default type of interpolation for new waypoints is defined by the special dropdown list at the Toolbox.

But sometimes it might be useful to force a specific type of interpolation for some parameter of some layer. So, new waypoints for this parameter would have particular interpolation type, independently of globally defined one. That's where the new feature come.

Now it is possible to right-click any parameter and choose its default interpolation from a submenu. The defined interpolation is indicated with corresponding icon near the parameter value.
Exclude layers from rendering
In this version it is possible to disable rendering for a layer. The disabled layer will remain visible on the workarea during an artwork construction, but will be excluded from the final render.

To exclude layer from rendering just right-click on it and choose "Disable Layer Rendering". The disabled layer have their name displayed with italic font. To revert layer status back to normal choose "Enable Layer Rendering" from the layer's context menu.

This feature allows to add production comments right into the composition or create a custom control widgets for manipulating complex artwork.

Activating Cairo render engine
Activating Cairo render engine
Cairo render engine
In previous version of Synfig Studio we have introduced the new workarea rendering engine implemented with Cairo libraries. This is part of ongoing work targeted at increasing workarea visualization speed and improving the user experience.

In this version the Cairo render engine now capable to visualize all layer types, existing in Synfig Studio. Also, many critical visualisation bugs were fixed in this mode.

Still, the optimization of render engine is a work-in-progress, so at the current state the perfomance gain is delivered for bitmap cutout animation only.
Activating experimental features
Activating experimental features

Bones (experimental)
The bones feature is one of the most demanded for many 2D animation software. It allow to quickly manipulate characters by deforming them using a special high-level structure - the skeleton.

This version includes the first results of an effort to provide a full-featured bones system in Synfig Studio, which allows to construct skeletons of any topology and apply influence-based deformation to vector shapes. The current implementation have most internal (core) functionality done and the very basic user interface is provided. Although the user interface is very limited at the moment, it's already possible to produce results like the one demonstrated below.
Please be warned - this feature is still experimental and is not intended for in-production usage. Some specification elements might be a subject to change, so it is not guaranteed your files will open correctly in the future versions of Synfig Studio. Please use for testing purposes only. For the reasons above this feature is disabled by default. Use "Enable experimental features" option in the Setup dialog to turn it on.

For instructions about the usage please refer to the "Skeleton Layer" page on the wiki. For the deeper explanations with some basic concepts please refer to the pages in developer documentation.

New command line interface
Other changes
Add distinction for disabled keyframes on time track panel and keyframe widget
Magick++ and ffmpeg targets fixed in Windows and OSX versions
64bit Windows builds available

View full changelog

All features / Full description:
Spatial resolution-independence
Most elements are vector-based, and all layers are parametrically generated, hence even when changing the target resolution of a project, the only pixelation will occur in imported raster images, not the built-in components.
Temporal resolution independence
Animation-keyframes are automatically interpolated by the computer, resulting in smooth motion
High Dynamic-Range Imaging (HDRI)
By using floating-point math in the image calculations, HDRI processing allows canvases to internally understand a far greater range of pixel luminance, resulting in better lighting effects, and improved color composition.
Pentablet-friendly tools
The draw tool already reads the pressure sensitivity channel off your favorite tablets, for natural line weighting, and more to come!
Artist-oriented design
While it may not be obvious in this early state, Synfig (and its proprietary predecessors) has been designed from the ground up with animation workflow in mind.
Path-based Gradients
Unlike purely SVG-based vector software, and most consumer-level animation programs, Synfig has full support for gradient paths - gradients that follow along a drawn shape. This allows artists to easily add soft shading to animation without the trouble of painting it onto every frame.
Synfig supports a multitude of layers of various types; geometric, gradients, filters, distortions, transformations, fractal and a few others.

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