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Fraps |
Fraps is a universal Windows application that can be used with all games using DirectX or OpenGL technology. Realtime Video Capture Software - Have you ever wanted to record video while playing your favourite game? Come join the Machinima revolution! Throw away the VCR, forget about using a DV cam, game recording has never been this easy!
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Trialware ($30) Released: Size:2.2MB |
8.8/10
3 votes Similar tools |
Read 3 comments 5283 views this month 8458840 total views |
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Latest version: 3.5.99 (February 27, 2013) Download sites: Visit developer's site Sponsored software: Supported operating systems: Sections/Browse similar tools: Screen capture/Screenshots |
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User options: Email me when it has been updated Report this tool (dead link/new version) Version history:
Fraps 3.5.99 - 26th February, 2013 Hide changelog - Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update Fraps 3.5.9 - 30th August, 2012 - Fixed crash when initiating loop recording - Fixed periodic stutter for some users during loop recording Fraps 3.5.8 - 22nd August, 2012 - Fixed intermittent crash recording from OpenGL games - Fixed crash when unable to access sound device - Fixed minor memory leak with Win7/Vista sound recording - Fixed crash encountered by some users when ending a recording Fraps 3.5.7 - 14th August, 2012 - Fixed audio sync in long recordings for Windows XP users - Fixed problem taking screenshots from DWM even with counter on screen - Fixed 64-bit DirectX 11 games always being recorded in lossless RGB - Fixed corruption in video when audio source set to 11.25kHz - Other minor bug fixes Fraps 3.5.6 - 21st July, 2012 - Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista - Fixed clipping with audio sources greater than 8 channels - Fixed audio from mono USB devices only appearing in left channel - Reduced latency of capture from external inputs Fraps 3.5.5 - 12th June, 2012 - Fixed black borders captured around GameMaker based games - Fixed crash in D3D10/11 video recording with 64-bit applications - Fixed scrambled colors saved with some 10-bit color modes Fraps 3.5.4 - 30th May, 2012 - Improved capture speed for D3D8 games - Fixed Max Payne 1 not recording when AA enabled - Fixed error when initializing DirectX on Windows 7 Fraps 3.5.3 - 27th May, 2012 - Fixed micro-stutter in recorded video after temporary framerate drop - Fixed missing video frames in some games after rendering paused - Fixed bug causing error message on startup for some users Fraps 3.5.2 - 20th May 2012 - Fixed missing audio at end of long recordings - Fixed error preventing movie playback in Windows Media Player - Fixed screen freezing when starting video capture in Minecraft & other OpenGL games - Fixed crash during video mode switch in DosBox Fraps 3.5.1 - 18th May 2012 - Added support for exFAT drives writing larger than 4 Gigabytes - Fixed crash when large custom resolutions used in game Fraps 3.5.0 - 26th April 2012 - Support for large AVI movie files (above 4 Gigabytes) on NTFS drives - Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support - Fixed loop recording using large amounts of disk space for short clips - Fixed benchmark logs not being saved if game was quit before benchmark ended - Fixed View folder not opening window on some machines - NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above) - Windows 2000 is no longer supported (Windows XP & above) Fraps 3.4.7 - 22nd October 2011 - Fixed recording rate being locked to a low multiple when Vsync enabled - Fixed unlocked recording speed after temporary slowdowns - Fixed Alt key interference with VMware/remote desktop applications Fraps 3.4.6 - 31st July 2011 - Fixed overlay color in Fear 3 - Fixed detection of IL2: Cliffs of Dover and Bloodline Champions - Fixed counter appearing in Thunderbird and Pale Moon applications - Other minor bug fixes Fraps 3.4.5 - 28th May 2011 - Fixed some videos being recorded with scrambled colors Fraps 3.4.4 - 26th May 2011 - Increased performance capturing Vista/Windows 7 aero desktop (DWM) - Reduced memory footprint of Fraps process - Fixed Fraps crash while idling on desktop - Fixed gem glowing while recording The Dark Mod - Fixed hotkeys not responding when simulated from autohotkey/macro apps - Fixed graphic corruption in some OpenGL titles Fraps 3.4.3 - 12th May 2011 - Improved DirectDraw capture speed - Fixed recording crash on single CPU systems - Fixed invalid colors/crashing recording from 16-bit color games - Fixed corrupt/oversized AVIs being written at high resolutions - Fixed Dirt not loading with Fraps running - Other minor bug fixes and optimizations Fraps 3.4.2 - 14th Apr 2011 - Improved OpenGL capture speed - Fixed freeze when clicking on Minimize button - Fixed GL state not being restored properly - Fixed blank video showing in some AVIs Fraps 3.4.1 - 2nd Apr 2011 - Fixed crash when starting Fraps for some users - Fixed hotkeys not being detected when modifier keys held - Fixed keys getting stuck when used by both the game and Fraps Fraps 3.4.0 - 29th Mar 2011 - Added configurable buffer size for loop recording mode - Increased video capture performance at high resolutions - Fixed slow recording of Minecraft at default window size - Fixed benchmark crashing when configured to stop automatically after 1 second Fraps 3.3.3 - 15th Mar 2011 - Fixed mouse not responding in Ragnarok and some applications Fraps 3.3.2 - 9th Mar 2011 - Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as hotkeys) - Added support for all Ctrl, Shift & Alt combinations for use with Fraps hotkeys Fraps 3.3.1 - 1st Mar 2011 - Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications - Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop - Fixed counter showing over frames in IE9 beta - Fixed stereoscopic capture not working in half-size mode for some games - Additional minor bug fixes Fraps 3.3.0 - 22nd Feb 2011 - Full support for Windows 7 SP1 - Added option to only capture external sound input while hotkey pushed (Vista/Win7) - Fixed stereoscopic 3D capture not working for D3D9 games - Fixed counter not appearing in Dungeons Fraps 3.2.9 - 10th Feb 2011 - Fixed crash if recording to drive with less than 4 gigabytes free - Improved sound capture engine for those suffering sync issues - Fixed 3D browser apps not being correctly monitored in Firefox 3 - Fixed detection of UDK viewport sizes 3.2.8 - 3rd Feb 2011 - Greatly reduced CPU usage while recording on most configurations - Fixed black areas in captures from Flight Simulator (FS9/FSX) - Fixed counter not showing in correct position for some windowed applications - Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows - Fixed counter appearing in Google Talk 3.2.7 - 19th Jan 2011 - Fixed large pause between split AVI segments - Fixed stuttering when using loop recording on Vista/Win7 - Other minor bug fixes 3.2.6 - 24th Dec 2010 - Fixed Fraps not able to initialize DirectX on startup for some people - Fixed crash while recording that could cause video to be written incompletely - Fixed rare bug causing graphic corruption of individual frames in recorded movies - Fixed crash on Windows 2000 machines 3.2.5 - 2nd Dec 2010 - Fixed keys sticking/duplicated with Fraps loaded - Fixed Fraps not capturing in half-size mode for some users 3.2.4 - 28th Nov 2010 - Added support for D3D10 & D3D11 stereoscopic 3D Vision capture - Fixed counter appearing on Windows Live 2011 apps - Fixed inverted colors in video captured from some DX10 games - Fixed DWM capture jumping between multiple monitors on Windows 7 - Fixed flickering counter in some OpenGL applications - Fixed mouse offset in 3D browser apps - Fixed FRAPS.EXE not appearing signed on some Windows 7 installations - Fixed systray icon not turning pink in loop recording mode. - Fixed startup crash on 24-core CPU systems - Added support for Win7 SP1 RC - Other minor bug/stability fixes 3.2.3 - 14th Jun 2010 - Added support for full-size video capture above 2560x1600 - Fixed crash when loading Fraps under WinXP with 6-core CPU - Fixed crash when enabling monitor DWM option on some configurations - Fixed Fraps altering error flag on calls to GL SwapBuffers - Fixed sound input switching at startup on XP systems - Fixed counter appearing in VS2010 3.2.2 - 31st Mar 2010 - Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications - Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200 - Fixed loop recordings sometimes becoming corrupted 3.2.1 - 29th Mar 2010 - Fixed screen capture of large resolutions (ATI Eyefinity) - Fixed counter disappearing in some games when switching resolution - Improved recording speed on SLI configurations - Other minor bug/crash fixes 3.2.0 - 26th Mar 2010 - Added loop recording for registered users.Press and hold video capture hotkey to start 30 second buffer - Added option to disable stereoscopic capture when running with NVIDIA 3DVision - Major optimizations for recording from D3D10 & D3D11 games 3.1.2 - 4th Mar 2010 - Fixed STALKER: Call of Pripyat not loading with Fraps running - Fixed slow recording speeds for some users in Battlefield: Bad Company 2 - Fixed Guild Wars crashing when moving between zones - Fixed videos being recorded at double width on some nvidia configurations - Fixed colors being inverted in video captured from some DX10 games - Fixed multiple FRAPS32.DLL crashes 3.1.1 - 11th Feb 2010 - Fixed detection of loading screens when recording with unlocked framerate - Added product information to installer 3.1.0 - 8th Feb 2010 - Added option to capture videos with framerate locked or unlocked - Fixed startup crash for some Intel i5/i7 configurations under Windows 7 - Minimum recording speed is now 1 fps to allow for time lapse recording - Fixed vista desktop recording not capturing mouse cursor - Fixed sound length for Vista/Win7 recordings - Added large address support to 32-bit codec - Fixed window starting off screen on some multi-monitor systems 3.0.3 - 21st Nov 2009 - Fixed installer not displaying correctly for some users under Win7 3.0.2 - 18th Nov 2009 - Fixed inability to put machine to sleep with Fraps running - Fixed bug preventing people from updating the benchmark timeout value - Fixed problem restoring Fraps window to previous position upon startup - Fixed AUDIODG.EXE consuming large amounts of CPU for some users 3.0.1 - 8th Nov 2009 - Added minimize to systray option for Win7 users - Fixed video capture frame rate defaulting to 30 fps when Fraps loads 3.0.0 - 5th Nov 2009 - DirectX 11 support - Compatible with Windows 7 final (RTM) and RC1 versions - Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games - Force lossless RGB option to always capture video in pure form - Ability to mix both game sound and external input such as microphone (Vista/Win7 only) 2.9.99 - 16th Oct 2009 - Fixed flickering video capture in Operation Flashpoint: Dragon Rising - Fixed 30-bit color captures in Eve Online - Fixed mouse cursor not being recorded in Conquer Online - Other minor bug fixes 2.9.9 - 29th Aug 2009 - Fixed missing audio in Adobe Premiere and Sony Vegas - Fixed benchmarks not being written to benchmark folder - Fixed loading crash when attempting to start Fraps - Fixed stalling/stuttering after first 4 gig AVI segment - Fixed mouse cursor image/transparency corruption - Fixed mouse cursor offset in some applications - Fixed crash when recording above 1920x1200 for some users - Fixed crash after stopping video capture in Windows 2000 - Fixed crash in some DirectX10 applications - Fixed random windows crashes with fraps.dll - Fixed missing systray icon if explorer restarts - Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video - Fixed Run Fraps when Windows starts option - Fixed Starcraft stalling during video capture - Fixed limited CPU affinity of main Fraps process - Fixed yellow corruption displayed in Plants vs Zombies - Fixed capture speed of many older DDRAW games 2.9.8 - 3rd Jan 2009 - Fixed crash on installation for some users - Fixed Fraps not working with Combat Arms - Fixed counter not switching properly between multiple active 3D applications - Fixed Fraps not detecting windowed games while monitoring DWM - Systray icon now turns red while recording - Minor optimizations and bug fixes - Reduced memory footprint of 64-bit version of Fraps 2.9.7 - 19th Dec 2008 - Fixed 64-bit applications crashing soon after loading - Fixed low quality sound recording with Left 4 Dead under Windows XP - Fixed graphic corruption in X-Plane (and other OpenGL titles) - Fixed crash when recording a DirectX 9 game and changing resolution - Fixed Fraps not detecting games after being run at Windows startup - Fixed hotkeys not responding when Alt held down - Fixed monitoring of Vista DWM after a full-screen application has exited - Fixed Fluidmark displaying a blank screen with Fraps loaded - Fixed FS9 crashing when menu activated while recording - Fixed DWMAPI error on some Windows XP installs - Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta - Added warning if no sound recording device found under Windows 2000 or XP 2.9.6 - 2nd Oct 2008 - Fixed games such as Stalker not being detected in 2.9.5 - Fixed video capture corruption in FSX on multi monitor setups - Fixed codec crashes in large projects - Fixed Fraps not starting with Windows when running on battery power - Fixed Fraps closing when switching to battery power - Fixed OpenGL video capture not recording correct viewport in some applications - Fixed sound sync when recording started while rendering paused 2.9.5 - 10th Sep 2008 - Added Stereo & Multichannel recording options for Direct Stream audio in Vista - Added support for many DDRAW games running in windowed mode - Added support for games that use multiple swapchains in D3D9 - Added large size icon for Vista - Fixed slow video capture speeds recording many older DDRAW games - Fixed capture crash for DDRAW games in XP SP3 - Fixed misaligned audio with Vista Direct Stream when sound was silent - Fixed 64-bit OpenGL apps not being detected - Fixed long delay starting video capture on some Vista configurations - Fixed crash in Fraps if video capture key pressed quickly in succession - Fixed Fraps exit dialog appearing at random intervals - Fixed "This program might not have installed correctly" error in Vista - Fixed corrupted volume slider in Vista when Fraps loaded - Fixed scrambled colors when recording in 8-bit and 16-bit from some older games - Fixed crash loading levels in Wolfenstein: Enemy Territory 2.9.4 - 14th Jan 2008 - Added 64-bit Fraps FPS1 codec - Added support for resolutions up to 2560x1600 on single core CPUs - Fixed crash when recording with sound under Vista SP1 - Fixed D3D9 recording speed on x64 versions of Windows - Fixed Windows start bug when Fraps installed in a folder with a space in the name - Improved compatibility with 3rd party graphic utilities 2.9.3 - 21st Nov 2007 - Fixed crash in DX10 games when AA enabled - Fixed sound sync/length issue when 29.97 option used - Improved video capture smoothness on slower hard drives - Fixed LCD output displaying wrong resolution for DX10 games - Fixed Run Fraps when Windows starts option under Vista - Added support for DX8 SwapChains - Reduced delay between split AVIs 2.9.2 - 10th Sep 2007 - Fixed Direct Stream sound recording with 5.1 speaker configuration - Fixed World Of Warcraft crash if Alt-Tab pressed while recording - Fixed startup error under XP when Alky installed - Fixed DX10 support when DXGI_PRESENT_TEST flag used - Fixed function keys not responding in FFXI 2.9.1 - 12th Jul 2007 - Fixed blank video capture occurring with some configurations 10th July 2007 - Fraps 2.9.0 Released - Added suport for DirectX 10 - Added option to monitor Desktop Window Manager under Vista - Added Direct Stream sound recording for Vista - Fixed screen tearing in video captured from DX9 games - Fixed G15 LCD output running fast on Vista machines - Improved resource sharing with multithreaded games - Added numerous crash and compatibility fixes 2.8.2 - 21st Dec 2006 - Fixed gamma not being applied to video in some DirectX games - Fixed macro keys playing back slowly when G15 display enabled - Fixed crash taking screenshots when recording a movie at the same time - Fixed high CPU load on some machines with LCD output 2.8.1 - 26th Oct 2006 - Fixed skewed video capture when game resolution width not a multiple of 8 - Fixed slow full-size recording when anti-aliasing forced in NVIDIA Control Panel - Fixed blank/garbage captures after switching between multiple games - Fixed crash on Fraps exit 2.8.0 - 20th Oct 2006 - Added full-size video capture up to 2560x1600 for dual core CPUs - Added G15 gameinfo screen (mapped to 4th button) - Added Targa (TGA) screenshot format support - Added dual core optimizations to Fraps FPS1 codec - Added extra digit to counter (now displays above 999 fps) - Improved full-size D3D9 video capture speed (10-20%) - Fixed G15 display not scaling properly with high framerates - Fixed Company of Heroes reporting 999 fps - Fixed mouse cursor offset in some windowed applications - Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors 2.7.3 - 30th Apr 2006 - Added support for latest version of GameGuard (Maple Story, Ragnarok) - Fixed capture speed on dual cores when CPU affinity has been user selected - Fixed audio length of recorded movies to match video length - Fixed screen capture on Dell 30" (2560x1600) - Fixed problem updating 64-bit components under Windows x64 editions - Fixed detection of Monitor Mixer on M-Audio sound cards - Fixed mouse cursor not being saved when game running in 16-bit color mode 2.7.2 - 3rd Dec 2005 - Fixed corruption in screenshots & video capture with latest ATI Catalysts 2.7.1 - 9th Nov 2005 - Fixed bug restoring sound input - Fixed animation on LCD after exiting game - Updated installer to NSIS 2.10 2.7.0 - 6th Nov 2005 - Added support for Logitech G15 keyboard LCD - Improved video capture routines (up to 20% faster on single cores) - Reduced codec memory consumption in Movie Maker and Premiere - Added Alt key modifier support for hotkey selections - Fixed extended hotkeys triggering with numpad equivalents - Added video capture support for 1920x540 and 2160x480 resolutions - Removed FRAPSSEC log option. Superseded by detailed FPS statistics - Fixed What U Hear not being detected on some Creative cards 2.6.4 - 15th Aug 2005 - Fixed custom movie fps reverting to 29.97 after multiple restarts - Fixed sound not being captured in all movies under Windows 2000 - Fixed error message when running Fraps under limited user account - Fixed settings not being saved for limited users - Fixed Risk Your Life and Lineage 2 not capturing for some users - Added warning message if Direct3D debug runtime active - Installer will now update codec if it's being used at the time 2.6.3 - 17th Jul 2005 - Fixed intermittent corrupt movie files (codec missing error) - Fixed screenshot key not always responding with early DirectX games - Movie & screenshot directories are recreated if they've been deleted - Added workaround for systems with AlienGUIse (missing checkboxes) 2.6.2 - 5th Jul 2005 - Fixed recording freeze when disk full or directory invalid - Fixed only a single frame being displayed in short movies - Set sound capture rate back to 44.1kHz (compatibility issues) - Fixed no sound playing in clips imported into Pinnacle Studio - Fraps window now restored to last position on screen 2.6.1 - 29th Jun 2005 - Fixed Guildwars recording crash when changing resolution - Fixed overlay not moving after selecting a new corner in Fraps - Changed default sound capture rate to 48kHz - Fixed D3D9 screen capture with new AA modes - Fixed crash in POL menu 2.6.0 - 15th Jun 2005 - Added custom movie frame rate selection (record from 10 to 100 fps) - Added option to capture video with or without hardware mouse cursor - Added support for 1-bit Windows hardware cursors - New 64-bit video capture engine under Windows x64 - Improved performance capturing half-size video on most systems - Fixed PNG and JPG screenshots for native 64-bit games - Fixed detailed benchmark statistics not saving for native 64-bit games - Fixed OpenGL error raised when capturing with Radeon graphics card - Fixed horizontal graphic noise in video capture of old DirectX titles - Fixed graphic corruption capturing Winamp AVS plugin - Fixed codec playback crash when out of memory 2.5.5 - 7th Apr 2005 - Fixed freeze when switching DirectDraw resolutions (WinUAE) - Fixed DirectX applications closing after exiting Fraps - Fixed blurred video playback above 1024x768 on ATI cards 2.5.4 - 18th Mar 2005 - Resolved conflict preventing SLI with 71.84 Forceware drivers - Fixed crash when right clicking in change directory window - Fixed crash in some browsers when launching Help window 2.5.3 - 3rd Mar 2005 - Fixed crash under Japanese Windows, SW: Galaxies, and other games - Fixed alpha blending of mouse cursors under OpenGL - Fixed green frame at start of split AVI's 2.5.2 - 24th Feb 2005 - Fixed sound detection of Intel HD Audio (Realtek HD) - Fixed compatibility with current nProtect games (Gunbound) - Fixed crash when running multiple game clients simultaneously 2.5.1 - 29th Dec 2004 - Fixed crash with Windows Movie Maker - Additional optimizations for better video playback on low-end systems
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It captures game play and it does it well. Very easy to use. A great piece of software.
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if you look around you wont find a better game cap program. very high quality video with very little strain on the system. includes other features such as screen cap and a benchmark tool for your fps. awesome program, highly recomend. btw i own the full version which seems to work better than the trial version.
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I used this for FFXI a little over a year ago...it works as intended, although it will cause some chopiness when capturing video, unless you're on a very high-end machine. :)
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