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Fraps is a universal Windows application that can be used with all games using DirectX or OpenGL technology. Realtime Video Capture Software - Have you ever wanted to record video while playing your favourite game? Come join the Machinima revolution! Throw away the VCR, forget about using a DV cam, game recording has never been this easy!

Trialware ($30)
Win Win

Version:3.5.99 History
Released:

Size:2.2MB



8.8/10
4 votes


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  Latest version:
3.5.99 (February 27, 2013)


Download sites:
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Download Fraps 3.5.99 (direct link) (2.2MB)




Supported operating systems:
Windows


Sections/Browse similar tools:
Screen capture/Screenshots

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Version history / Release notes / Changelog:
Fraps 3.5.99 - 26th February, 2013

- Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update


Fraps 3.5.9 - 30th August, 2012

- Fixed crash when initiating loop recording
- Fixed periodic stutter for some users during loop recording


Fraps 3.5.8 - 22nd August, 2012

- Fixed intermittent crash recording from OpenGL games
- Fixed crash when unable to access sound device
- Fixed minor memory leak with Win7/Vista sound recording
- Fixed crash encountered by some users when ending a recording


Fraps 3.5.7 - 14th August, 2012

- Fixed audio sync in long recordings for Windows XP users
- Fixed problem taking screenshots from DWM even with counter on screen
- Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
- Fixed corruption in video when audio source set to 11.25kHz
- Other minor bug fixes


Fraps 3.5.6 - 21st July, 2012

- Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
- Fixed clipping with audio sources greater than 8 channels
- Fixed audio from mono USB devices only appearing in left channel
- Reduced latency of capture from external inputs


Fraps 3.5.5 - 12th June, 2012

- Fixed black borders captured around GameMaker based games
- Fixed crash in D3D10/11 video recording with 64-bit applications
- Fixed scrambled colors saved with some 10-bit color modes


Fraps 3.5.4 - 30th May, 2012

- Improved capture speed for D3D8 games
- Fixed Max Payne 1 not recording when AA enabled
- Fixed error when initializing DirectX on Windows 7


Fraps 3.5.3 - 27th May, 2012

- Fixed micro-stutter in recorded video after temporary framerate drop
- Fixed missing video frames in some games after rendering paused
- Fixed bug causing error message on startup for some users


Fraps 3.5.2 - 20th May 2012

- Fixed missing audio at end of long recordings
- Fixed error preventing movie playback in Windows Media Player
- Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
- Fixed crash during video mode switch in DosBox


Fraps 3.5.1 - 18th May 2012
- Added support for exFAT drives writing larger than 4 Gigabytes
- Fixed crash when large custom resolutions used in game


Fraps 3.5.0 - 26th April 2012
- Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
- Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
- Fixed loop recording using large amounts of disk space for short clips
- Fixed benchmark logs not being saved if game was quit before benchmark ended
- Fixed View folder not opening window on some machines

- NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
- Windows 2000 is no longer supported (Windows XP & above)


Fraps 3.4.7 - 22nd October 2011
- Fixed recording rate being locked to a low multiple when Vsync enabled
- Fixed unlocked recording speed after temporary slowdowns
- Fixed Alt key interference with VMware/remote desktop applications


Fraps 3.4.6 - 31st July 2011
- Fixed overlay color in Fear 3
- Fixed detection of IL2: Cliffs of Dover and Bloodline Champions
- Fixed counter appearing in Thunderbird and Pale Moon applications
- Other minor bug fixes


Fraps 3.4.5 - 28th May 2011
- Fixed some videos being recorded with scrambled colors


Fraps 3.4.4 - 26th May 2011
- Increased performance capturing Vista/Windows 7 aero desktop (DWM)
- Reduced memory footprint of Fraps process
- Fixed Fraps crash while idling on desktop
- Fixed gem glowing while recording The Dark Mod
- Fixed hotkeys not responding when simulated from autohotkey/macro apps
- Fixed graphic corruption in some OpenGL titles


Fraps 3.4.3 - 12th May 2011
- Improved DirectDraw capture speed
- Fixed recording crash on single CPU systems
- Fixed invalid colors/crashing recording from 16-bit color games
- Fixed corrupt/oversized AVIs being written at high resolutions
- Fixed Dirt not loading with Fraps running
- Other minor bug fixes and optimizations


Fraps 3.4.2 - 14th Apr 2011
- Improved OpenGL capture speed
- Fixed freeze when clicking on Minimize button
- Fixed GL state not being restored properly
- Fixed blank video showing in some AVIs


Fraps 3.4.1 - 2nd Apr 2011
- Fixed crash when starting Fraps for some users
- Fixed hotkeys not being detected when modifier keys held
- Fixed keys getting stuck when used by both the game and Fraps


Fraps 3.4.0 - 29th Mar 2011
- Added configurable buffer size for loop recording mode
- Increased video capture performance at high resolutions
- Fixed slow recording of Minecraft at default window size
- Fixed benchmark crashing when configured to stop automatically after 1 second


Fraps 3.3.3 - 15th Mar 2011
- Fixed mouse not responding in Ragnarok and some applications


Fraps 3.3.2 - 9th Mar 2011
- Added detection of mouse buttons (Mouse3, Mouse4 & Mouse5 can be used as hotkeys)
- Added support for all Ctrl, Shift & Alt combinations for use with Fraps hotkeys


Fraps 3.3.1 - 1st Mar 2011
- Fixed Fraps not detecting Agrar Simulator 2011 and some D3D9Ex applications
- Fixed wrong capture dimensions for Fallout 3/New Vegas & Milkdrop
- Fixed counter showing over frames in IE9 beta
- Fixed stereoscopic capture not working in half-size mode for some games
- Additional minor bug fixes


Fraps 3.3.0 - 22nd Feb 2011
- Full support for Windows 7 SP1
- Added option to only capture external sound input while hotkey pushed (Vista/Win7)
- Fixed stereoscopic 3D capture not working for D3D9 games
- Fixed counter not appearing in Dungeons


Fraps 3.2.9 - 10th Feb 2011
- Fixed crash if recording to drive with less than 4 gigabytes free
- Improved sound capture engine for those suffering sync issues
- Fixed 3D browser apps not being correctly monitored in Firefox 3
- Fixed detection of UDK viewport sizes


3.2.8 - 3rd Feb 2011
- Greatly reduced CPU usage while recording on most configurations
- Fixed black areas in captures from Flight Simulator (FS9/FSX)
- Fixed counter not showing in correct position for some windowed applications
- Fixed crash when recording DWM at 1366x768 on 64-bit versions of Windows
- Fixed counter appearing in Google Talk


3.2.7 - 19th Jan 2011
- Fixed large pause between split AVI segments
- Fixed stuttering when using loop recording on Vista/Win7
- Other minor bug fixes


3.2.6 - 24th Dec 2010
- Fixed Fraps not able to initialize DirectX on startup for some people
- Fixed crash while recording that could cause video to be written incompletely
- Fixed rare bug causing graphic corruption of individual frames in recorded movies
- Fixed crash on Windows 2000 machines


3.2.5 - 2nd Dec 2010
- Fixed keys sticking/duplicated with Fraps loaded
- Fixed Fraps not capturing in half-size mode for some users


3.2.4 - 28th Nov 2010
- Added support for D3D10 & D3D11 stereoscopic 3D Vision capture
- Fixed counter appearing on Windows Live 2011 apps
- Fixed inverted colors in video captured from some DX10 games
- Fixed DWM capture jumping between multiple monitors on Windows 7
- Fixed flickering counter in some OpenGL applications
- Fixed mouse offset in 3D browser apps
- Fixed FRAPS.EXE not appearing signed on some Windows 7 installations
- Fixed systray icon not turning pink in loop recording mode.
- Fixed startup crash on 24-core CPU systems
- Added support for Win7 SP1 RC
- Other minor bug/stability fixes


3.2.3 - 14th Jun 2010
- Added support for full-size video capture above 2560x1600
- Fixed crash when loading Fraps under WinXP with 6-core CPU
- Fixed crash when enabling monitor DWM option on some configurations
- Fixed Fraps altering error flag on calls to GL SwapBuffers
- Fixed sound input switching at startup on XP systems
- Fixed counter appearing in VS2010


3.2.2 - 31st Mar 2010
- Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications
- Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200
- Fixed loop recordings sometimes becoming corrupted


3.2.1 - 29th Mar 2010
- Fixed screen capture of large resolutions (ATI Eyefinity)
- Fixed counter disappearing in some games when switching resolution
- Improved recording speed on SLI configurations
- Other minor bug/crash fixes


3.2.0 - 26th Mar 2010
- Added loop recording for registered users.Press and hold video capture hotkey to start 30 second buffer
- Added option to disable stereoscopic capture when running with NVIDIA 3DVision
- Major optimizations for recording from D3D10 & D3D11 games


3.1.2 - 4th Mar 2010
- Fixed STALKER: Call of Pripyat not loading with Fraps running
- Fixed slow recording speeds for some users in Battlefield: Bad Company 2
- Fixed Guild Wars crashing when moving between zones
- Fixed videos being recorded at double width on some nvidia configurations
- Fixed colors being inverted in video captured from some DX10 games
- Fixed multiple FRAPS32.DLL crashes


3.1.1 - 11th Feb 2010
- Fixed detection of loading screens when recording with unlocked framerate
- Added product information to installer


3.1.0 - 8th Feb 2010
- Added option to capture videos with framerate locked or unlocked
- Fixed startup crash for some Intel i5/i7 configurations under Windows 7
- Minimum recording speed is now 1 fps to allow for time lapse recording
- Fixed vista desktop recording not capturing mouse cursor
- Fixed sound length for Vista/Win7 recordings
- Added large address support to 32-bit codec
- Fixed window starting off screen on some multi-monitor systems


3.0.3 - 21st Nov 2009
- Fixed installer not displaying correctly for some users under Win7


3.0.2 - 18th Nov 2009
- Fixed inability to put machine to sleep with Fraps running
- Fixed bug preventing people from updating the benchmark timeout value
- Fixed problem restoring Fraps window to previous position upon startup
- Fixed AUDIODG.EXE consuming large amounts of CPU for some users


3.0.1 - 8th Nov 2009
- Added minimize to systray option for Win7 users
- Fixed video capture frame rate defaulting to 30 fps when Fraps loads


3.0.0 - 5th Nov 2009
- DirectX 11 support
- Compatible with Windows 7 final (RTM) and RC1 versions
- Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games
- Force lossless RGB option to always capture video in pure form
- Ability to mix both game sound and external input such as microphone (Vista/Win7 only)


2.9.99 - 16th Oct 2009
- Fixed flickering video capture in Operation Flashpoint: Dragon Rising
- Fixed 30-bit color captures in Eve Online
- Fixed mouse cursor not being recorded in Conquer Online
- Other minor bug fixes


2.9.9 - 29th Aug 2009
- Fixed missing audio in Adobe Premiere and Sony Vegas
- Fixed benchmarks not being written to benchmark folder
- Fixed loading crash when attempting to start Fraps
- Fixed stalling/stuttering after first 4 gig AVI segment
- Fixed mouse cursor image/transparency corruption
- Fixed mouse cursor offset in some applications
- Fixed crash when recording above 1920x1200 for some users
- Fixed crash after stopping video capture in Windows 2000
- Fixed crash in some DirectX10 applications
- Fixed random windows crashes with fraps.dll
- Fixed missing systray icon if explorer restarts
- Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video
- Fixed Run Fraps when Windows starts option
- Fixed Starcraft stalling during video capture
- Fixed limited CPU affinity of main Fraps process
- Fixed yellow corruption displayed in Plants vs Zombies
- Fixed capture speed of many older DDRAW games


2.9.8 - 3rd Jan 2009
- Fixed crash on installation for some users
- Fixed Fraps not working with Combat Arms
- Fixed counter not switching properly between multiple active 3D applications
- Fixed Fraps not detecting windowed games while monitoring DWM
- Systray icon now turns red while recording
- Minor optimizations and bug fixes
- Reduced memory footprint of 64-bit version of Fraps


2.9.7 - 19th Dec 2008
- Fixed 64-bit applications crashing soon after loading
- Fixed low quality sound recording with Left 4 Dead under Windows XP
- Fixed graphic corruption in X-Plane (and other OpenGL titles)
- Fixed crash when recording a DirectX 9 game and changing resolution
- Fixed Fraps not detecting games after being run at Windows startup
- Fixed hotkeys not responding when Alt held down
- Fixed monitoring of Vista DWM after a full-screen application has exited
- Fixed Fluidmark displaying a blank screen with Fraps loaded
- Fixed FS9 crashing when menu activated while recording
- Fixed DWMAPI error on some Windows XP installs
- Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta
- Added warning if no sound recording device found under Windows 2000 or XP


2.9.6 - 2nd Oct 2008
- Fixed games such as Stalker not being detected in 2.9.5
- Fixed video capture corruption in FSX on multi monitor setups
- Fixed codec crashes in large projects
- Fixed Fraps not starting with Windows when running on battery power
- Fixed Fraps closing when switching to battery power
- Fixed OpenGL video capture not recording correct viewport in some applications
- Fixed sound sync when recording started while rendering paused


2.9.5 - 10th Sep 2008
- Added Stereo & Multichannel recording options for Direct Stream audio in Vista
- Added support for many DDRAW games running in windowed mode
- Added support for games that use multiple swapchains in D3D9
- Added large size icon for Vista
- Fixed slow video capture speeds recording many older DDRAW games
- Fixed capture crash for DDRAW games in XP SP3
- Fixed misaligned audio with Vista Direct Stream when sound was silent
- Fixed 64-bit OpenGL apps not being detected
- Fixed long delay starting video capture on some Vista configurations
- Fixed crash in Fraps if video capture key pressed quickly in succession
- Fixed Fraps exit dialog appearing at random intervals
- Fixed "This program might not have installed correctly" error in Vista
- Fixed corrupted volume slider in Vista when Fraps loaded
- Fixed scrambled colors when recording in 8-bit and 16-bit from some older games
- Fixed crash loading levels in Wolfenstein: Enemy Territory


2.9.4 - 14th Jan 2008
- Added 64-bit Fraps FPS1 codec
- Added support for resolutions up to 2560x1600 on single core CPUs
- Fixed crash when recording with sound under Vista SP1
- Fixed D3D9 recording speed on x64 versions of Windows
- Fixed Windows start bug when Fraps installed in a folder with a space in the name
- Improved compatibility with 3rd party graphic utilities


2.9.3 - 21st Nov 2007
- Fixed crash in DX10 games when AA enabled
- Fixed sound sync/length issue when 29.97 option used
- Improved video capture smoothness on slower hard drives
- Fixed LCD output displaying wrong resolution for DX10 games
- Fixed Run Fraps when Windows starts option under Vista
- Added support for DX8 SwapChains
- Reduced delay between split AVIs


2.9.2 - 10th Sep 2007
- Fixed Direct Stream sound recording with 5.1 speaker configuration
- Fixed World Of Warcraft crash if Alt-Tab pressed while recording
- Fixed startup error under XP when Alky installed
- Fixed DX10 support when DXGI_PRESENT_TEST flag used
- Fixed function keys not responding in FFXI


2.9.1 - 12th Jul 2007
- Fixed blank video capture occurring with some configurations


10th July 2007 - Fraps 2.9.0 Released
- Added suport for DirectX 10
- Added option to monitor Desktop Window Manager under Vista
- Added Direct Stream sound recording for Vista
- Fixed screen tearing in video captured from DX9 games
- Fixed G15 LCD output running fast on Vista machines
- Improved resource sharing with multithreaded games
- Added numerous crash and compatibility fixes


2.8.2 - 21st Dec 2006
- Fixed gamma not being applied to video in some DirectX games
- Fixed macro keys playing back slowly when G15 display enabled
- Fixed crash taking screenshots when recording a movie at the same time
- Fixed high CPU load on some machines with LCD output



2.8.1 - 26th Oct 2006
- Fixed skewed video capture when game resolution width not a multiple of 8
- Fixed slow full-size recording when anti-aliasing forced in NVIDIA Control Panel
- Fixed blank/garbage captures after switching between multiple games
- Fixed crash on Fraps exit


2.8.0 - 20th Oct 2006
- Added full-size video capture up to 2560x1600 for dual core CPUs
- Added G15 gameinfo screen (mapped to 4th button)
- Added Targa (TGA) screenshot format support
- Added dual core optimizations to Fraps FPS1 codec
- Added extra digit to counter (now displays above 999 fps)
- Improved full-size D3D9 video capture speed (10-20%)
- Fixed G15 display not scaling properly with high framerates
- Fixed Company of Heroes reporting 999 fps
- Fixed mouse cursor offset in some windowed applications
- Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors


2.7.3 - 30th Apr 2006
- Added support for latest version of GameGuard (Maple Story, Ragnarok)
- Fixed capture speed on dual cores when CPU affinity has been user selected
- Fixed audio length of recorded movies to match video length
- Fixed screen capture on Dell 30" (2560x1600)
- Fixed problem updating 64-bit components under Windows x64 editions
- Fixed detection of Monitor Mixer on M-Audio sound cards
- Fixed mouse cursor not being saved when game running in 16-bit color mode


2.7.2 - 3rd Dec 2005
- Fixed corruption in screenshots & video capture with latest ATI Catalysts


2.7.1 - 9th Nov 2005
- Fixed bug restoring sound input
- Fixed animation on LCD after exiting game
- Updated installer to NSIS 2.10


2.7.0 - 6th Nov 2005
- Added support for Logitech G15 keyboard LCD
- Improved video capture routines (up to 20% faster on single cores)
- Reduced codec memory consumption in Movie Maker and Premiere
- Added Alt key modifier support for hotkey selections
- Fixed extended hotkeys triggering with numpad equivalents
- Added video capture support for 1920x540 and 2160x480 resolutions
- Removed FRAPSSEC log option. Superseded by detailed FPS statistics
- Fixed What U Hear not being detected on some Creative cards


2.6.4 - 15th Aug 2005
- Fixed custom movie fps reverting to 29.97 after multiple restarts
- Fixed sound not being captured in all movies under Windows 2000
- Fixed error message when running Fraps under limited user account
- Fixed settings not being saved for limited users
- Fixed Risk Your Life and Lineage 2 not capturing for some users
- Added warning message if Direct3D debug runtime active
- Installer will now update codec if it's being used at the time


2.6.3 - 17th Jul 2005
- Fixed intermittent corrupt movie files (codec missing error)
- Fixed screenshot key not always responding with early DirectX games
- Movie & screenshot directories are recreated if they've been deleted
- Added workaround for systems with AlienGUIse (missing checkboxes)


2.6.2 - 5th Jul 2005
- Fixed recording freeze when disk full or directory invalid
- Fixed only a single frame being displayed in short movies
- Set sound capture rate back to 44.1kHz (compatibility issues)
- Fixed no sound playing in clips imported into Pinnacle Studio
- Fraps window now restored to last position on screen


2.6.1 - 29th Jun 2005
- Fixed Guildwars recording crash when changing resolution
- Fixed overlay not moving after selecting a new corner in Fraps
- Changed default sound capture rate to 48kHz
- Fixed D3D9 screen capture with new AA modes
- Fixed crash in POL menu


2.6.0 - 15th Jun 2005
- Added custom movie frame rate selection (record from 10 to 100 fps)
- Added option to capture video with or without hardware mouse cursor
- Added support for 1-bit Windows hardware cursors
- New 64-bit video capture engine under Windows x64
- Improved performance capturing half-size video on most systems
- Fixed PNG and JPG screenshots for native 64-bit games
- Fixed detailed benchmark statistics not saving for native 64-bit games
- Fixed OpenGL error raised when capturing with Radeon graphics card
- Fixed horizontal graphic noise in video capture of old DirectX titles
- Fixed graphic corruption capturing Winamp AVS plugin
- Fixed codec playback crash when out of memory


2.5.5 - 7th Apr 2005
- Fixed freeze when switching DirectDraw resolutions (WinUAE)
- Fixed DirectX applications closing after exiting Fraps
- Fixed blurred video playback above 1024x768 on ATI cards


2.5.4 - 18th Mar 2005
- Resolved conflict preventing SLI with 71.84 Forceware drivers
- Fixed crash when right clicking in change directory window
- Fixed crash in some browsers when launching Help window


2.5.3 - 3rd Mar 2005
- Fixed crash under Japanese Windows, SW: Galaxies, and other games
- Fixed alpha blending of mouse cursors under OpenGL
- Fixed green frame at start of split AVI's


2.5.2 - 24th Feb 2005
- Fixed sound detection of Intel HD Audio (Realtek HD)
- Fixed compatibility with current nProtect games (Gunbound)
- Fixed crash when running multiple game clients simultaneously


2.5.1 - 29th Dec 2004
- Fixed crash with Windows Movie Maker
- Additional optimizations for better video playback on low-end systems

Hide changelog



Alternative to Fraps:
Bandicam
D3DGear
Dxtory
Mirillis Action!
PlayClaw



Guides and How to's:
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Comments Post comment
4 comments, Showing 1 to 4 comments
 - 

Good tool for capture games & movies


Posted November 30, 2013 by . Tool version 3.5 using OS WinXP
Ease of use 9 of 10 Functionality 8 of 10 Value for money 8 of 10 Overall score 9 of 10


It captures game play and it does it well. Very easy to use. A great piece of software.


Posted July 12, 2006 by . Tool version 2.7.3 - 30th Apr 2006 using OS WinXP
Ease of use 10 of 10 Functionality 9 of 10 Value for money 9 of 10 Overall score 10 of 10


if you look around you wont find a better game cap program. very high quality video with very little strain on the system. includes other features such as screen cap and a benchmark tool for your fps. awesome program, highly recomend. btw i own the full version which seems to work better than the trial version.


Posted March 27, 2005 by . Tool version 2.5.4 using OS WinXP
Ease of use 10 of 10 Functionality 10 of 10 Value for money 10 of 10 Overall score 10 of 10


I used this for FFXI a little over a year ago...it works as intended, although it will cause some chopiness when capturing video, unless you're on a very high-end machine. :)


Posted March 27, 2005 by . Tool version 2.5.4 using OS WinXP
Ease of use 10 of 10 Functionality 6 of 10 Value for money 5 of 10 Overall score 7 of 10

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