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Unreal media server is a Streaming Server for Windows. Both media files: AVI (DivX, XVid), MPEG-1/2, MPA, WMV, WMA, ASF, MP3, QuickTime and Live media sources include: digital cameras, microphones, TV-tuners, analog video sources (analog camera or TV) connected to Video card or to FrameGrabber card that supports DirectShow interface. Free version limitations: 5 live broadcasts can be configured, 10 concurrent player connections can be served. The Live Server is our live media encoder that encodes, transcodes, streams and records live audio/video sources using H.264, VC1(WMV9), VP8/VP9, WMA, MP3, AAC, Opus and other codecs. The Live Server supports any USB camera/device, capture cards and screen capture.

Freeware Trialware
OS: Win
File size: 7MB
Old versions
Version history
7.4/10
3 votes
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Screenshots

Unreal Media Server screenshot
Latest version

15.0 / Live Server 10.0 (January 2, 2023)



Download


Visit developer's site

Download Unreal Media Server 15.0 64-bit  9MB  Win64

Download Unreal Media Server 15.0  7MB  Win




Download Beta and other versions

Download Unreal Media Server Live Server 10.0  2MB  Win




Download old versions


Download Unreal Media Server old versions



Software License

Freeware/Trialware (Free download but some features are limited to pro/premium version )



Supported operating systems

WinWindows




Version history / Release notes / Changelog / What's New


January 2, 2023: Unreal Media Server v15.0 Release Notes.

RTSP server: streaming out via RTSP protocol.
Full SRT protocol support: ingesting live MPEG2-TS streams over SRT and publishing MPEG2-TS streams over SRT.
Support for streaming HEVC (H.265) video to HTML5 MSE player.
Improved HLS and MPEG2-TS streaming.
Security and performance improvements.


View full changelog




All features


Unreal Media Server is a software streaming server for Windows operating systems, offering rich choice of live and on demand streaming functionality.

The server supports live media sources and recorded media files.

File formats include all the types supported by Microsoft DirectX, namely:
AVI, MPEG-1 (VCD), MPEG-2 (SVCD, DVD), MPEG-4, MPA, WMV, WMA, ASF, MP3, QuickTime (version 2 and lower). Other file formats and compression types are supported with additional installation of corresponding codecs, such as DivX, XVid, VP6, MP4, AC3, H.264.

Unreal Media Server does not transcode or decode files when streaming; the files are streamed "as is"; the player is able to playback these files if appropriate codecs are installed on player's computer.

Playlist functionality allows automatically playing all the files of server's virtual folder in a loop mode. Files can be unicasted in "on-demand" mode or multicasted in "live" mode.

Supported live media sources include: USB/Firewire digital cameras, IP network cameras, microphones, TV-tuner cards, analog video sources (analog camera or TV) connected to Graphics card, Video Capture card or hardware encoder appliance that supports DirectShow interface. There can be multiple live sources on a single computer. Hardware-encoded content can be streamed "as is" without software transcoding.

Codecs used for live video compression: VC1 (WMV9), H.264 and Microsoft MPEG-4 V2. Codecs used for live audio compression: Fraunhofer MPEG Layer-3 (MP3), GSM 6.10 and WMA.

Two streaming delivery modes are supported: Near-Real-Time and Buffered. Conferencing applications requiring low latency can take advantage of 0.2 - 2 seconds latency provided by Near-Real-Time mode, where buffer sizes are minimal and aggressive leaking-flushing bucket algorithms are enforced. When low latency is not required, Buffered mode can be used, allowing servers to buffer media in order to compensate on network jitter and congestions.

Live content can be recorded based on scheduler or motion detection, independently of streaming.

Unreal Media Server supports variety of streaming protocols allowing playing with Flash player, Silverlight, Windows Media Player and Unreal Streaming Media Player on Windows, MAC, Linux and Mobile devices.

RTMP protocol can be used for streaming to Flash player; MMS-H protocol serves for streaming to Silverlight, Windows Media Player and other MMS-capable players. Our own proprietary, codec-independent streaming protocol is used for streaming to Unreal Streaming Media Player. Our protocol can be realized via TCP-unicast streams, RTP Multicast streams and HTTP(S) unicast streams via IIS web server.

Unreal Streaming Media Player run on Windows PCs and on Handheld Devices running Windows Mobile 5 or higher operating system. Player can be embedded into web page as an ActiveX control for IE browser or as a plugin for Firefox, Netscape, Mozilla, Safari, Opera and Chrome.

Incoming content is not stored on client computer's hard disk and user is not allowed to save media locally, thus author's rights are fully protected.
User authentication and access restrictions enable trusted access to media resources. User logging provides means to track user activity.

SDK allows automation and customization of Server behavior.




Sections/Browse similar tools






Guides and How to's




Acronyms / Also Known As

Unreal Live Server




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3 reviews, Showing 1 to 3 reviews


It would be nice, to avoiding a big waste of time spent to learn how to make this thing work, if somewhere will appear a small string like this: "max resolution = 320x240" (the same max resolution of the oldest webcam of the 90's).

Thank you.


Review by garbage2 on May 10, 2008 Version: 5.5 OS: WinXP Ease of use: 3/10 Functionality: 1/10 Value for money: 1/10 Overall: 4/10




Editors of 3d2f.com have done independent review of Unreal Media Server:
http://3d2f.com/smartreviews/0-362-unreal-media-s ... read.shtml

We recommend this tool for audio/video streaming over IP networks.

3d2f Team.


Review by DVBoghen on Jul 12, 2007 Version: 5.0 OS: WinXP Ease of use: 10/10 Functionality: 10/10 Value for money: 10/10 Overall: 10/10




This is an awesome and powerful video streaming tool.

You can stream almost any video format without having to re-encode.

You can also stream live broadcast off your tv tuner without consuming an absurd amount of resources - hence Video Lan.

Also non like Video lan you are granted an easy ability to change live broadcast channels over a LAN or WAN without any difficulty.

There are a few drawbacks:

1)The media server only re-encodes to a certain resolution.
2)At times the sound encoding is blotchy.
3)The installation is not as easy as it could be. Thus do not expect to be able to install or understand all the features of this software server if you are not pc literate or if you are new to media encoding or streaming.

The best installation results will occur when you setup the Unreal Media Streaming Server on Windows 2003; and install the Unreal Live Server on a seperate non NT native Windows OS to host your tv tuner.


Review by better_tomorrow on Jun 5, 2006 Version: 4.0 OS: WinXP Ease of use: 10/10 Functionality: 10/10 Value for money: 10/10 Overall: 10/10


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Our hosted software are virus and malware scanned with several antivirus programs using www.virustotal.com. (NOTE! Just one virustotal warning is 99.9% a false positive. And some software might receive 2-6 warnings but it's if they are not all same virus/trojan then it's 99% false positives.)


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